plain texture for pick operation
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parent
f24627fd18
commit
759d566f32
@ -4,7 +4,7 @@ local pos1 = {}
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minetest.register_tool("pick_and_place:configure", {
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minetest.register_tool("pick_and_place:configure", {
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description = "Placement configuration tool",
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description = "Placement configuration tool",
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inventory_image = "pick_and_place_plus.png^[colorize:#ffffff",
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inventory_image = "pick_and_place.png^[colorize:#ffffff",
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stack_max = 1,
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stack_max = 1,
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range = 0,
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range = 0,
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on_use = function(_, player)
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on_use = function(_, player)
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@ -31,10 +31,10 @@ minetest.register_tool("pick_and_place:configure", {
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if pos1[playername] then
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if pos1[playername] then
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-- first position already selected
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-- first position already selected
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pick_and_place.show_preview(playername, "pick_and_place_plus.png", "#ffffff", pointed_pos, pos1[playername])
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pick_and_place.show_preview(playername, "pick_and_place.png", "#ffffff", pointed_pos, pos1[playername])
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else
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else
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-- nothing selected yet
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-- nothing selected yet
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pick_and_place.show_preview(playername, "pick_and_place_plus.png", "#ffffff", pointed_pos)
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pick_and_place.show_preview(playername, "pick_and_place.png", "#ffffff", pointed_pos)
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end
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end
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end,
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end,
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on_deselect = function(_, player)
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on_deselect = function(_, player)
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@ -20,7 +20,7 @@ end
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minetest.register_node("pick_and_place:handle", {
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minetest.register_node("pick_and_place:handle", {
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description = "Pick and place handle",
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description = "Pick and place handle",
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tiles = {"pick_and_place_plus.png"},
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tiles = {"pick_and_place.png"},
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drawtype = "allfaces",
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drawtype = "allfaces",
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use_texture_alpha = "blend",
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype = "light",
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@ -4,7 +4,7 @@ local pos1 = {}
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minetest.register_tool("pick_and_place:pick", {
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minetest.register_tool("pick_and_place:pick", {
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description = "Pick tool",
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description = "Pick tool",
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inventory_image = "pick_and_place_plus.png^[colorize:#00ff00",
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inventory_image = "pick_and_place.png^[colorize:#00ff00",
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stack_max = 1,
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stack_max = 1,
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range = 0,
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range = 0,
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on_use = function(_, player)
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on_use = function(_, player)
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@ -35,10 +35,10 @@ minetest.register_tool("pick_and_place:pick", {
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if pos1[playername] then
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if pos1[playername] then
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-- first position already selected
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-- first position already selected
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pick_and_place.show_preview(playername, "pick_and_place_plus.png", "#00ff00", pointed_pos, pos1[playername])
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pick_and_place.show_preview(playername, "pick_and_place.png", "#00ff00", pointed_pos, pos1[playername])
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else
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else
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-- nothing selected yet
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-- nothing selected yet
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pick_and_place.show_preview(playername, "pick_and_place_plus.png", "#00ff00", pointed_pos)
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pick_and_place.show_preview(playername, "pick_and_place.png", "#00ff00", pointed_pos)
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end
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end
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end,
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end,
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on_deselect = function(_, player)
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on_deselect = function(_, player)
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BIN
textures/pick_and_place.png
Normal file
BIN
textures/pick_and_place.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.4 KiB |
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