building_lib/tools.lua
BuckarooBanzay efb97277a8 display wip
2022-11-02 19:59:44 +01:00

103 lines
3.1 KiB
Lua

local formname = "building_lib_placer_configure"
local function get_building_list()
local building_list = {}
for name in pairs(building_lib.buildings) do
table.insert(building_list, name)
end
return building_list
end
local function get_formspec(itemstack)
local meta = itemstack:get_meta()
local building_list = get_building_list()
local selected_buildingname = meta:get_string("buildingname")
if not selected_buildingname or selected_buildingname == "" then
selected_buildingname = building_list[1]
end
local selected_building = 1
local textlist = ""
for i, buildingname in ipairs(building_list) do
if selected_buildingname == buildingname then
selected_building = i
end
textlist = textlist .. buildingname
if i < #building_list then
textlist = textlist .. ","
end
end
return "size[8,7;]" ..
"textlist[0,0.1;8,6;buildingname;" .. textlist .. ";" .. selected_building .. "]" ..
"button_exit[0.1,6.5;8,1;back;Back]"
end
minetest.register_on_player_receive_fields(function(player, f, fields)
if not minetest.check_player_privs(player, { mapblock_lib = true }) then
return
end
if formname ~= f then
return
end
if fields.quit then
return
end
if fields.buildingname then
local parts = fields.buildingname:split(":")
if parts[1] == "CHG" then
local itemstack = player:get_wielded_item()
local meta = itemstack:get_meta()
local selected = tonumber(parts[2])
local building_list = get_building_list()
local buildingname = building_list[selected]
if not buildingname then
return
end
meta:set_string("buildingname", buildingname)
meta:set_string("description", "Selected building: '" .. buildingname .. "'")
player:set_wielded_item(itemstack)
end
end
end)
minetest.register_tool("building_lib:place", {
description = "building_lib placer",
inventory_image = "building_lib_place.png",
stack_max = 1,
range = 0,
on_secondary_use = function(itemstack, player)
minetest.show_formspec(player:get_player_name(), formname, get_formspec(itemstack))
end,
on_use = function(itemstack, player)
local meta = itemstack:get_meta()
local buildingname = meta:get_string("buildingname")
local building_def = building_lib.buildings[buildingname]
if not building_def then
minetest.chat_send_player(
player:get_player_name(),
"Placer unconfigured or selected building not found"
)
return
end
print(dump(building_def))
local size = building_lib.get_building_size(building_def)
print(dump(size))
end
})
minetest.register_tool("building_lib:remove", {
description = "building_lib remover",
inventory_image = "building_lib_remove.png",
stack_max = 1,
range = 0,
on_use = function()
end
})