working mapgen

This commit is contained in:
BuckarooBanzay 2022-11-07 14:27:56 +01:00
parent a932670ce5
commit 1e8a0a7fc9
2 changed files with 84 additions and 0 deletions

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@ -15,6 +15,7 @@ dofile(MP .. "/build.lua")
dofile(MP .. "/remove.lua")
dofile(MP .. "/chat.lua")
dofile(MP .. "/tools.lua")
dofile(MP .. "/mapgen.lua")
if minetest.get_modpath("mtt") and mtt.enabled then
dofile(MP .. "/build.spec.lua")

83
mapgen.lua Normal file
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@ -0,0 +1,83 @@
local function select_biome(biomes, temperature, humidity)
local selected_score = -1
local selected_biome
for _, biome in ipairs(biomes) do
local score = math.abs(temperature - biome.temperature) + math.abs(humidity - biome.humidity)
if not selected_biome or score > selected_score then
selected_biome = biome
end
end
return selected_biome
end
function building_lib.create_mapgen(opts)
assert(#opts.biomes > 0)
local map_lengths_xyz = {x=1, y=1, z=1}
opts.height_params = opts.height_params or {
offset = 0,
scale = 1,
spread = {x=64, y=64, z=64},
seed = 5477835,
octaves = 2,
persist = 0.5
}
opts.temperature_params = opts.temperature_params or {
offset = 0,
scale = 1,
spread = {x=64, y=64, z=64},
seed = 952995,
octaves = 2,
persist = 0.5
}
opts.humidity_params = opts.humidity_params or {
offset = 0,
scale = 1,
spread = {x=128, y=128, z=128},
seed = 2946271,
octaves = 2,
persist = 0.5
}
local height_perlin, temperature_perlin, humidity_perlin
return function(minp, maxp)
local min_mapblock = mapblock_lib.get_mapblock(minp)
local max_mapblock = mapblock_lib.get_mapblock(maxp)
height_perlin = height_perlin or minetest.get_perlin_map(opts.height_params, map_lengths_xyz)
temperature_perlin = temperature_perlin or minetest.get_perlin_map(opts.temperature_params, map_lengths_xyz)
humidity_perlin = humidity_perlin or minetest.get_perlin_map(opts.humidity_params, map_lengths_xyz)
for z=min_mapblock.z,max_mapblock.z do
for x=min_mapblock.x,max_mapblock.x do
for y=min_mapblock.y,max_mapblock.y do
local mapblock_pos = { x=x, y=y, z=z }
local height_perlin_map = {}
local temperature_perlin_map = {}
local humidity_perlin_map = {}
height_perlin:get_2d_map_flat({x=mapblock_pos.x, y=mapblock_pos.z}, height_perlin_map)
temperature_perlin:get_2d_map_flat({x=mapblock_pos.x, y=mapblock_pos.z}, temperature_perlin_map)
humidity_perlin:get_2d_map_flat({x=mapblock_pos.x, y=mapblock_pos.z}, humidity_perlin_map)
local height = math.floor(math.abs(height_perlin_map[1]) * 6) -1
local temperature = math.floor(math.abs(temperature_perlin_map[1]) * 100)
local humidity = math.floor(math.abs(humidity_perlin_map[1]) * 100)
local biome = select_biome(opts.biomes, temperature, humidity)
if mapblock_pos.y <= height then
building_lib.do_build_mapgen(mapblock_pos, biome.buildings.full, 0)
end
end --y
end --x
end --z
end
end