Ajustes de balao decorativo

master
BrunoMine 2018-07-11 19:04:52 -03:00
parent be9173f69e
commit 4543703cb8
7 changed files with 25 additions and 6 deletions

View File

@ -17,7 +17,7 @@ minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
-- Verifica se o registro de balao existe no banco de dados
if telepro.bd.verif(name, "pos") == false then
if telepro.bd.verif("jogador_"..name, "pos") == false then
telepro.gerar_balao_aleatorio(name)
end
end)

View File

@ -29,7 +29,7 @@ minetest.register_node("telepro:balao_jogador", {
drawtype = "mesh",
mesh = "telepro_node_balao.b3d",
visual_scale = 0.45,
groups = {choppy = 2, oddly_breakable_by_hand = 2},
groups = {choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
drop = "",
})

View File

@ -10,8 +10,8 @@
]]
-- Node
minetest.register_node("telepro:balao_decorativo", {
description = "Balao Decorativo",
minetest.register_node("telepro:node_balao_decorativo", {
description = "Node de Balao Decorativo",
tiles = {"telepro_balao.png"},
paramtype = "light",
paramtype2 = "facedir",
@ -19,7 +19,26 @@ minetest.register_node("telepro:balao_decorativo", {
drawtype = "mesh",
mesh = "telepro_node_balao.b3d",
visual_scale = 0.45,
groups = {choppy = 2, oddly_breakable_by_hand = 2},
groups = {choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
drop = "",
})
-- Node de inventario
minetest.register_node("telepro:balao_decorativo", {
description = "Balao Decorativo",
tiles = {"telepro_balao.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
drawtype = "mesh",
mesh = "telepro_node_balao_inv.b3d",
visual_scale = 1,
groups = {choppy = 2, oddly_breakable_by_hand = 2},
sounds = default.node_sound_wood_defaults(),
drop = "",
on_construct = function(pos)
minetest.set_node(pos, {name = "telepro:node_balao_decorativo"})
end,
})

View File

@ -31,7 +31,7 @@ minetest.register_node("telepro:bau", {
"default_chest_front.png" -- Frente
},
paramtype2 = "facedir",
groups = {choppy = 2, oddly_breakable_by_hand = 2},
groups = {choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, player)
local meta = minetest.get_meta(pos)

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