Laçamento
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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This version of the GNU Lesser General Public License incorporates
|
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the terms and conditions of version 3 of the GNU General Public
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License, supplemented by the additional permissions listed below.
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0. Additional Definitions.
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As used herein, "this License" refers to version 3 of the GNU Lesser
|
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General Public License, and the "GNU GPL" refers to version 3 of the GNU
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General Public License.
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"The Library" refers to a covered work governed by this License,
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other than an Application or a Combined Work as defined below.
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An "Application" is any work that makes use of an interface provided
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Defining a subclass of a class defined by the Library is deemed a mode
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of using an interface provided by the Library.
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A "Combined Work" is a work produced by combining or linking an
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Application with the Library. The particular version of the Library
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with which the Combined Work was made is also called the "Linked
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The "Minimal Corresponding Source" for a Combined Work means the
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for portions of the Combined Work that, considered in isolation, are
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The "Corresponding Application Code" for a Combined Work means the
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and utility programs needed for reproducing the Combined Work from the
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1. Exception to Section 3 of the GNU GPL.
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You may convey a covered work under sections 3 and 4 of this License
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without being bound by section 3 of the GNU GPL.
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2. Conveying Modified Versions.
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If you modify a copy of the Library, and, in your modifications, a
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The object code form of an Application may incorporate material from
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4. Combined Works.
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You may convey a Combined Work under terms of your choice that,
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a) Give prominent notice with each copy of the Combined Work that
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covered by this License.
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b) Accompany the Combined Work with a copy of the GNU GPL and this license
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you use option 4d0, the Installation Information must accompany
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the Minimal Corresponding Source and Corresponding Application
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Code. If you use option 4d1, you must provide the Installation
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Information in the manner specified by section 6 of the GNU GPL
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for conveying Corresponding Source.)
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5. Combined Libraries.
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You may place library facilities that are a work based on the
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Library side by side in a single library together with other library
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facilities that are not Applications and are not covered by this
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License, and convey such a combined library under terms of your
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a) Accompany the combined library with a copy of the same work based
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conveyed under the terms of this License.
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b) Give prominent notice with the combined library that part of it
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is a work based on the Library, and explaining where to find the
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accompanying uncombined form of the same work.
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6. Revised Versions of the GNU Lesser General Public License.
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The Free Software Foundation may publish revised and/or new versions
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of the GNU Lesser General Public License from time to time. Such new
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versions will be similar in spirit to the present version, but may
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differ in detail to address new problems or concerns.
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Each version is given a distinguishing version number. If the
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Library as you received it specifies that a certain numbered version
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of the GNU Lesser General Public License "or any later version"
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applies to it, you have the option of following the terms and
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conditions either of that published version or of any later version
|
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published by the Free Software Foundation. If the Library as you
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received it does not specify a version number of the GNU Lesser
|
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General Public License, you may choose any version of the GNU Lesser
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General Public License ever published by the Free Software Foundation.
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|
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If the Library as you received it specifies that a proxy can decide
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whether future versions of the GNU Lesser General Public License shall
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apply, that proxy's public statement of acceptance of any version is
|
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permanent authorization for you to choose that version for the
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Library.
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39
README.md
39
README.md
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@ -1 +1,38 @@
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bau_coop
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# Bau_Coop v1.0.0
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[![Baixar](https://img.shields.io/badge/Baixar-v1.0.0-green.svg)](https://github.com/BrunoMine/bau_coop/archive/v1.0.0.zip)
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[![Projeto](https://img.shields.io/badge/Git-Projeto-green.svg)](https://github.com/BrunoMine/bau_coop)
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[![!Bower](https://img.shields.io/badge/Bower-Projeto-green.svg)](https://minetest-bower.herokuapp.com/mods/bau_coop)
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[![Licença](https://img.shields.io/badge/Licença-LGPL_v3.0-blue.svg)](https://github.com/BrunoMine/bau_coop/blob/master/LICENSE)
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## Descrição
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Adiciona um bau cooperativo configuravel
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## Requisitos
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* Minetest 0.4.16 ou superior
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* Mod default
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## Recursos do projeto
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* [Baixar](https://github.com/BrunoMine/bau_coop/archive/v1.0.0.zip)
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* [Projeto](https://github.com/BrunoMine/bau_coop)
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* [Bower](https://minetest-bower.herokuapp.com/mods/bau_coop)
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## Licença
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Veja LICENSE.txt para informações detalhadas da licença LGPL 3.0
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### Autores do código fonte
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Originalmente por BrunoMine, Bruno Borges <borgesdossantosbruno@gmail.com> (LGPL 3.0)
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### Autores de mídias (texturas, modelos and sons)
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Todos que não estao listados aqui:
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BrunoMine, Bruno Borges <borgesdossantosbruno@gmail.com> (CC BY-SA 3.0)
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Mike Koenig (CC BY 3.0)
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bau_coop_open.ogg (clic)
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bau_coop_close.ogg (clic)
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FreqMan (CC BY 3.0)
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bau_coop_open.ogg (blip)
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bau_coop_blip.ogg
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default
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Bau cooperativo
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@ -0,0 +1,28 @@
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--[[
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Mod Bau_Coop para Minetest
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Copyright (C) 2017 BrunoMine (https://github.com/BrunoMine)
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Recebeste uma cópia da GNU Lesser General
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Public License junto com esse software,
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se não, veja em <http://www.gnu.org/licenses/>.
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Inicializador de scripts
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]]
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-- Tabela global
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bau_coop = {}
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-- Notificador de Inicializador
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local notificar = function(msg)
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if minetest.setting_get("log_mods") then
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minetest.debug("[Bau_Coop]"..msg)
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end
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end
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-- Modpath
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local modpath = minetest.get_modpath("bau_coop")
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-- Carregar scripts
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notificar("Carregando...")
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dofile(modpath.."/nodes.lua")
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notificar("[OK]!")
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@ -0,0 +1,416 @@
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--[[
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Mod Bau_Coop para Minetest
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Copyright (C) 2017 BrunoMine (https://github.com/BrunoMine)
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Recebeste uma cópia da GNU Lesser General
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Public License junto com esse software,
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se não, veja em <http://www.gnu.org/licenses/>.
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Nodes
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]]
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-- Variavel de acesso
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local acessos = {}
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-- Remover nome dos acessos ao sair
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minetest.register_on_leaveplayer(function(player)
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if not player then return end
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local name = player:get_player_name()
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local tb = {}
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for n,_ in pairs(acessos) do
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if n ~= name then
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tb[n] = acessos[n]
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end
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end
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acessos = tb
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end)
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-- Formspec de acesso negado
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local formspec_acesso_negado = "size[7,2]"
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.. default.gui_bg
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.. default.gui_bg_img
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.. "image[0,0;2,2;bau_coop_acesso.png]"
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.. "label[2,0.75;"..core.colorize("#FF0000", "Acesso Negado").."]"
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local function pegar_formspec_bau_compartilhado(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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"size[8,10]" ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[nodemeta:" .. spos .. ";main;0,1.3;8,4;]" ..
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"list[current_player;main;0,5.85;8,1;]" ..
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"list[current_player;main;0,7.08;8,3;8]" ..
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"listring[nodemeta:" .. spos .. ";main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,5.85) ..
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"label[0,0;Bau Compartilhado]" ..
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"image_button[7,0;1,1;bau_coop_acesso.png;controle_acesso;]"
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return formspec
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end
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local function pegar_formspec_painel_acesso(name, meta, msg, erro)
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local lista = ""
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local donos = meta:get_string("donos")
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if donos and donos ~= "" then
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donos = minetest.deserialize(donos)
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for _,n in ipairs(donos) do
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if lista ~= "" then lista = lista .. "," end
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lista = lista .. n
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end
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end
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local formspec = "size[8,7]"
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.. default.gui_bg
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.. default.gui_bg_img
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.. "image[0,0;2,2;bau_coop_acesso.png]"
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.. "label[2,0;Bau Compartilhado]"
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.. "button[6,0;2,1;voltar;Voltar]"
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-- Adicionar acesso
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.. "field[0.3,2.8;4.8,1;novo_acesso;Adicionar novo jogador;]"
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.. "button[5,2.49;3,1;adicionar;Adicionar Acesso]"
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-- Remover acesso
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.. "label[0,3.7;Jogadores com acesso]"
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.. "dropdown[0,4.125;5,1;nome_acesso;"..lista..";]"
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.. "button[5,4;3,1;remover;Remover Acesso]"
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if msg then
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if erro then
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formspec = formspec .. "label[2,1;"..core.colorize("#FF0000", msg).."]"
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else
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formspec = formspec .. "label[2,1;"..msg.."]"
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end
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end
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return formspec
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end
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local function verificar_acesso(meta, player)
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local name = ""
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if player then
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if minetest.check_player_privs(player, "protection_bypass") then
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return true
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end
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name = player:get_player_name()
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end
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if meta:get_string("donos") == "" then
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return true
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end
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for _,n in ipairs(minetest.deserialize(meta:get_string("donos"))) do
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if name == n then
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return true
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end
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end
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return false
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end
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-- Receptor de botoes
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "bau_coop:bau_compartilhado" then
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local pos = acessos[player:get_player_name()]
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local meta = minetest.get_meta(pos)
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if verificar_acesso(meta, player) == false then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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formspec_acesso_negado
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)
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end
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-- Acessar painel de controle de acesso
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if fields.controle_acesso then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta)
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)
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-- Adicionar acesso de um jogador
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elseif fields.adicionar then
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local donos = minetest.deserialize(meta:get_string("donos"))
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-- Verificar se um nome foi especificado
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if fields.novo_acesso == "" then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta, "Nenhum nome especificado", true)
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)
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end
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-- Verificar se ja esta no limite de acessos
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if table.maxn(donos) >= 10 then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta, "Limite de 10 jogadores", true)
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)
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end
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-- Adiciona o acesso ao jogador
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table.insert(donos, fields.novo_acesso)
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meta:set_string("donos", minetest.serialize(donos))
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minetest.sound_play("bau_coop_blip", {gain = 0.3,
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pos = pos, max_hear_distance = 10})
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta, fields.novo_acesso.." agora tem acesso")
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)
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-- Remover acesso de um jogador
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elseif fields.remover then
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local donos = minetest.deserialize(meta:get_string("donos"))
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-- Verificar se o jogador selecionado eh ultimo dono
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if table.maxn(donos) == 1 then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta, "Apenas um dono restante", true)
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)
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end
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-- Remover o acesso
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local tb = {}
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for _,n in ipairs(donos) do
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if n ~= fields.nome_acesso then
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table.insert(tb, n)
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end
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end
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donos = tb
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meta:set_string("donos", minetest.serialize(donos))
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-- Verifica se o jogador ainda tem acesso
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if verificar_acesso(meta, player) == false then
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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formspec_acesso_negado
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)
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end
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minetest.sound_play("bau_coop_blip", {gain = 0.3,
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pos = pos, max_hear_distance = 10})
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return minetest.show_formspec(
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player:get_player_name(),
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"bau_coop:bau_compartilhado",
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pegar_formspec_painel_acesso(player:get_player_name(), meta, fields.nome_acesso.." perdeu o acesso")
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)
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-- Voltar para a formspec normal do bau
|
||||
elseif fields.voltar then
|
||||
if verificar_acesso(meta, player) then
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"bau_coop:bau_compartilhado",
|
||||
pegar_formspec_bau_compartilhado(pos)
|
||||
)
|
||||
end
|
||||
|
||||
-- Sair
|
||||
elseif fields.quit then
|
||||
local name = player:get_player_name()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
-- Verifica se tem mais alguem acessando
|
||||
for k, v in pairs(acessos) do
|
||||
if k ~= name and pos.x == pos.x and pos.y == pos.y and pos.z == pos.z then
|
||||
acessos[name] = nil -- Remover nome dos acessos
|
||||
return
|
||||
end
|
||||
end
|
||||
minetest.after(0.2, minetest.swap_node, pos, { name = "bau_coop:bau_compartilhado",
|
||||
param2 = node.param2 })
|
||||
minetest.sound_play("bau_coop_close", {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||
acessos[name] = nil -- Remover nome dos acessos
|
||||
end
|
||||
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_node("bau_coop:bau_compartilhado", {
|
||||
description = "Bau Compartilhado",
|
||||
tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png^[transformFX",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png^bau_coop_frente.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("donos", minetest.serialize({placer:get_player_name()}) or "")
|
||||
meta:set_string("infotext", "Bau Compartilhado")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("donos", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return ( inv:is_empty("main") and verificar_acesso(meta, player) ) or minetest.check_player_privs(player, "protection_bypass")
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if minetest.check_player_privs(player, "protection_bypass") then return count end
|
||||
if not verificar_acesso(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if minetest.check_player_privs(player, "protection_bypass") then return stack:get_count() end
|
||||
if not verificar_acesso(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if minetest.check_player_privs(player, "protection_bypass") then return stack:get_count() end
|
||||
if not verificar_acesso(meta, player) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moveu " .. stack:get_name() ..
|
||||
" para o bau compartilhado em " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" pegou " .. stack:get_name() ..
|
||||
" do bau compartilhado em " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
|
||||
local name = clicker:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if verificar_acesso(meta, clicker) then
|
||||
|
||||
if minetest.get_node(pos).name == "bau_coop:bau_compartilhado" then
|
||||
minetest.sound_play("bau_coop_open", {gain = 0.3,
|
||||
pos = pos, max_hear_distance = 10})
|
||||
minetest.after(0.1 , minetest.swap_node, pos,
|
||||
{ name = "bau_coop:bau_compartilhado_aceso",
|
||||
param2 = node.param2 })
|
||||
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
|
||||
minetest.after(0.5 , minetest.swap_node, pos,
|
||||
{ name = "bau_coop:bau_compartilhado_open",
|
||||
param2 = node.param2 })
|
||||
end
|
||||
end
|
||||
|
||||
acessos[clicker:get_player_name()] = {x=pos.x, y=pos.y, z=pos.z}
|
||||
minetest.after(0.65, minetest.show_formspec,
|
||||
clicker:get_player_name(),
|
||||
"bau_coop:bau_compartilhado",
|
||||
pegar_formspec_bau_compartilhado(pos)
|
||||
)
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
-- Bau com telinha acessa
|
||||
do
|
||||
-- Copiar tabela de definições
|
||||
local def = {}
|
||||
for n,d in pairs(minetest.registered_nodes["bau_coop:bau_compartilhado"]) do
|
||||
def[n] = d
|
||||
end
|
||||
-- Mantem a tabela groups separada
|
||||
def.groups = minetest.deserialize(minetest.serialize(def.groups))
|
||||
def.drop = "bau_coop:bau_compartilhado"
|
||||
|
||||
-- Altera alguns paremetros
|
||||
def.tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png^[transformFX",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png^bau_coop_frente_acesa.png"
|
||||
}
|
||||
|
||||
-- Registra o novo node
|
||||
minetest.register_node("bau_coop:bau_compartilhado_aceso", def)
|
||||
end
|
||||
|
||||
-- Bau aberto
|
||||
do
|
||||
-- Copiar tabela de definições
|
||||
local def = {}
|
||||
for n,d in pairs(minetest.registered_nodes["bau_coop:bau_compartilhado"]) do
|
||||
def[n] = d
|
||||
end
|
||||
-- Mantem a tabela groups separada
|
||||
def.groups = minetest.deserialize(minetest.serialize(def.groups))
|
||||
|
||||
-- Altera alguns paremetros
|
||||
def.tiles = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png^bau_coop_frente_acesa.png",
|
||||
"default_chest_inside.png"
|
||||
}
|
||||
def.drawtype = "mesh"
|
||||
def.visual = "mesh"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.legacy_facedir_simple = true
|
||||
def.is_ground_content = false
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
def.mesh = "chest_open.obj"
|
||||
def.drop = "bau_coop:bau_compartilhado"
|
||||
def.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||||
}
|
||||
def.can_dig = function()
|
||||
return false
|
||||
end
|
||||
|
||||
-- Registra o novo node
|
||||
minetest.register_node("bau_coop:bau_compartilhado_open", def)
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'bau_coop:bau_compartilhado',
|
||||
recipe = {
|
||||
{'default:chest_locked', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:glass'}
|
||||
}
|
||||
})
|
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Loading…
Reference in New Issue