C++11 patchset 5: use std::threads and remove old compat layer (#5928)

* C++11 patchset 5: use std::threads and remove old compat layer

* use pragma once in modified headers
* use C++11 function delete for object copy
master
Loïc Blot 2017-06-08 10:40:11 +02:00 committed by GitHub
parent 0a5c3c2852
commit 5bd33a1586
3 changed files with 12 additions and 195 deletions

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@ -28,31 +28,6 @@ DEALINGS IN THE SOFTWARE.
#include "log.h"
#include "porting.h"
#define UNUSED(expr) do { (void)(expr); } while (0)
#if USE_CPP11_THREADS
#include <chrono>
#include <system_error>
#elif USE_WIN_THREADS
#ifndef _WIN32_WCE
#include <process.h>
#endif
#elif USE_POSIX_THREADS
#include <time.h>
#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/time.h>
#if defined(__FreeBSD__) || defined(__APPLE__)
#include <sys/types.h>
#include <sys/sysctl.h>
#elif defined(_GNU_SOURCE)
#include <sys/sysinfo.h>
#endif
#endif
// for setName
#if defined(__linux__)
#include <sys/prctl.h>
@ -70,8 +45,6 @@ DEALINGS IN THE SOFTWARE.
// for bindToProcessor
#if __FreeBSD_version >= 702106
typedef cpuset_t cpu_set_t;
#elif defined(__linux__)
#include <sched.h>
#elif defined(__sun) || defined(sun)
#include <sys/types.h>
#include <sys/processor.h>
@ -121,28 +94,12 @@ bool Thread::start()
// The mutex may already be locked if the thread is being restarted
m_start_finished_mutex.try_lock();
#if USE_CPP11_THREADS
try {
m_thread_obj = new std::thread(threadProc, this);
} catch (const std::system_error &e) {
return false;
}
#elif USE_WIN_THREADS
m_thread_handle = CreateThread(NULL, 0, threadProc, this, 0, &m_thread_id);
if (!m_thread_handle)
return false;
#elif USE_POSIX_THREADS
int status = pthread_create(&m_thread_handle, NULL, threadProc, this);
if (status)
return false;
#endif
// Allow spawned thread to continue
m_start_finished_mutex.unlock();
@ -169,31 +126,12 @@ bool Thread::wait()
if (!m_joinable)
return false;
#if USE_CPP11_THREADS
m_thread_obj->join();
delete m_thread_obj;
m_thread_obj = NULL;
#elif USE_WIN_THREADS
int ret = WaitForSingleObject(m_thread_handle, INFINITE);
assert(ret == WAIT_OBJECT_0);
UNUSED(ret);
CloseHandle(m_thread_handle);
m_thread_handle = NULL;
m_thread_id = -1;
#elif USE_POSIX_THREADS
int ret = pthread_join(m_thread_handle, NULL);
assert(ret == 0);
UNUSED(ret);
#endif
assert(m_running == false);
m_joinable = false;
return true;
@ -209,9 +147,10 @@ bool Thread::kill()
m_running = false;
#if USE_WIN_THREADS
TerminateThread(m_thread_handle, 0);
CloseHandle(m_thread_handle);
#if defined(_WIN32)
// See https://msdn.microsoft.com/en-us/library/hh920601.aspx#thread__native_handle_method
TerminateThread((HANDLE) m_thread_obj->native_handle(), 0);
CloseHandle((HANDLE) m_thread_obj->native_handle());
#else
// We need to pthread_kill instead on Android since NDKv5's pthread
// implementation is incomplete.
@ -241,13 +180,7 @@ bool Thread::getReturnValue(void **ret)
}
#if USE_CPP11_THREADS || USE_POSIX_THREADS
void *Thread::threadProc(void *param)
#elif defined(_WIN32_WCE)
DWORD Thread::threadProc(LPVOID param)
#elif defined(_WIN32)
DWORD WINAPI Thread::threadProc(LPVOID param)
#endif
{
Thread *thr = (Thread *)param;
@ -325,46 +258,7 @@ void Thread::setName(const std::string &name)
unsigned int Thread::getNumberOfProcessors()
{
#if USE_CPP11_THREADS
return std::thread::hardware_concurrency();
#elif USE_WIN_THREADS
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
#elif defined(_SC_NPROCESSORS_ONLN)
return sysconf(_SC_NPROCESSORS_ONLN);
#elif defined(__FreeBSD__) || defined(__NetBSD__) || \
defined(__DragonFly__) || defined(__APPLE__)
unsigned int num_cpus = 1;
size_t len = sizeof(num_cpus);
int mib[2];
mib[0] = CTL_HW;
mib[1] = HW_NCPU;
sysctl(mib, 2, &num_cpus, &len, NULL, 0);
return num_cpus;
#elif defined(_GNU_SOURCE)
return get_nprocs();
#elif defined(PTW32_VERSION) || defined(__hpux)
return pthread_num_processors_np();
#else
return 1;
#endif
}

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@ -23,8 +23,7 @@ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef THREADING_THREAD_H
#define THREADING_THREAD_H
#pragma once
#include "util/basic_macros.h"
#include "threads.h"
@ -93,17 +92,8 @@ public:
inline bool isRunning() { return m_running; }
inline bool stopRequested() { return m_request_stop; }
#if USE_CPP11_THREADS
inline threadid_t getThreadId() { return m_thread_obj->get_id(); }
inline threadhandle_t getThreadHandle() { return m_thread_obj->native_handle(); }
#else
# if USE_WIN_THREADS
inline threadid_t getThreadId() { return m_thread_id; }
# else
inline threadid_t getThreadId() { return m_thread_handle; }
# endif
inline threadhandle_t getThreadHandle() { return m_thread_handle; }
#endif
/*
* Gets the thread return value.
@ -156,14 +146,7 @@ private:
std::mutex m_mutex;
std::mutex m_start_finished_mutex;
#if USE_CPP11_THREADS
std::thread *m_thread_obj;
#else
threadhandle_t m_thread_handle;
# if USE_WIN_THREADS
threadid_t m_thread_id;
# endif
#endif
static ThreadStartFunc threadProc;
@ -172,9 +155,6 @@ private:
// available to us, so we maintain one ourselves. This is set on thread start.
tid_t m_kernel_thread_id;
#endif
DISABLE_CLASS_COPY(Thread);
Thread(const Thread &) = delete;
};
#endif

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@ -1,6 +1,7 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@ -17,92 +18,34 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef THREADS_HEADER
#define THREADS_HEADER
//
// Determine which threading APIs we will use
//
#if __cplusplus >= 201103L
#define USE_CPP11_THREADS 1
#elif defined(_WIN32)
#define USE_WIN_THREADS 1
#else
#define USE_POSIX_THREADS 1
#endif
#if defined(_WIN32)
// Prefer critical section API because std::mutex is much slower on Windows
#define USE_WIN_MUTEX 1
#elif __cplusplus >= 201103L
#define USE_CPP11_MUTEX 1
#else
#define USE_POSIX_MUTEX 1
#endif
#pragma once
///////////////
#if USE_CPP11_THREADS
#include <thread>
#elif USE_POSIX_THREADS
#include <pthread.h>
#else
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
#include <thread>
//
// threadid_t, threadhandle_t
//
#if USE_CPP11_THREADS
typedef std::thread::id threadid_t;
typedef std::thread::native_handle_type threadhandle_t;
#elif USE_WIN_THREADS
typedef DWORD threadid_t;
typedef HANDLE threadhandle_t;
#elif USE_POSIX_THREADS
typedef pthread_t threadid_t;
typedef pthread_t threadhandle_t;
#endif
typedef std::thread::id threadid_t;
typedef std::thread::native_handle_type threadhandle_t;
//
// ThreadStartFunc
//
#if USE_CPP11_THREADS || USE_POSIX_THREADS
typedef void *ThreadStartFunc(void *param);
#elif defined(_WIN32_WCE)
typedef DWORD ThreadStartFunc(LPVOID param);
#elif defined(_WIN32)
typedef DWORD WINAPI ThreadStartFunc(LPVOID param);
#endif
typedef void *ThreadStartFunc(void *param);
inline threadid_t thr_get_current_thread_id()
{
#if USE_CPP11_THREADS
return std::this_thread::get_id();
#elif USE_WIN_THREADS
return GetCurrentThreadId();
#elif USE_POSIX_THREADS
return pthread_self();
#endif
}
inline bool thr_compare_thread_id(threadid_t thr1, threadid_t thr2)
{
#if USE_POSIX_THREADS
return pthread_equal(thr1, thr2);
#else
return thr1 == thr2;
#endif
}
inline bool thr_is_current_thread(threadid_t thr)
{
return thr_compare_thread_id(thr_get_current_thread_id(), thr);
}
#endif