adventuretest-client/src/guiMainMenu.h

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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef GUIMAINMENU_HEADER
#define GUIMAINMENU_HEADER
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
#include <string>
#include <list>
struct MainMenuDataForScript {
MainMenuDataForScript() :
reconnect_requested(false)
{}
// Whether the server has requested a reconnect
bool reconnect_requested;
std::string errormessage;
};
struct MainMenuData {
// Client options
std::string servername;
std::string serverdescription;
std::string address;
std::string port;
std::string name;
std::string password;
// Whether to reconnect
bool do_reconnect;
// Server options
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bool enable_public;
int selected_world;
bool simple_singleplayer_mode;
// Data to be passed to the script
MainMenuDataForScript script_data;
MainMenuData():
do_reconnect(false),
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enable_public(false),
selected_world(0),
simple_singleplayer_mode(false)
{}
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};
#endif