Textures, Recipes and names

dev
Arona Jones 2015-10-17 10:30:28 +01:00
parent ab7e02fc6a
commit e06b2e14ae
3 changed files with 32 additions and 4 deletions

View File

@ -42,10 +42,10 @@ public class BlockLiquidBoiler extends BlockBaseBoiler
@Override
public void registerBlockIcons(IIconRegister icon)
{
this.blockIcon = icon.registerIcon(ModInfo.PREFIX + "blockSteamBoilerSide");
this.blockIcon = icon.registerIcon(ModInfo.PREFIX + "blockSteamBoilerTop");
this.iconFront = icon.registerIcon(ModInfo.PREFIX + "blockSteamBoilerFrontInactive");
this.iconFrontActive = icon.registerIcon(ModInfo.PREFIX + "blockSteamBoilerFrontActive");
this.iconTop = icon.registerIcon(ModInfo.PREFIX + "blockSteamBoilerTop");
this.iconTop = icon.registerIcon(ModInfo.PREFIX + "blockIntake");
}
@Override

View File

@ -244,8 +244,12 @@ public class InitRecipes
{
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockSteamBoiler), "PPP", "TCT", "PFP", 'F', Blocks.furnace, 'P',
"plateBrass", 'T', InitBlocks.blockCopperTank, 'C', InitBlocks.blockCopperPipe));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockSteamBoiler), "PPP", "TCT", "PFP", 'F', Blocks.furnace, 'P',
"plateSteel", 'T', InitBlocks.blockCopperTank, 'C', InitBlocks.blockCopperPipe));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockNuclearBoiler), "PUP", "TCT", "PFP", 'F', Blocks.furnace, 'P',
"plateBrass", 'T', InitBlocks.blockCopperTank, 'C', InitBlocks.blockCopperPipe, 'U', new ItemStack(InitItems.itemResource, 1, 3)));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockLiquidBoiler), "PBP", "TCT", "PFP", 'F', Blocks.furnace, 'P',
"plateBrass", 'T', InitBlocks.blockCopperTank, 'C', InitBlocks.blockCopperPipe, 'B', Items.bucket));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockRefinery), "PPP", "PTP", "FFF", 'F', Blocks.furnace, 'P',
"plateBrass", 'T', InitBlocks.blockCopperTank, 'C', InitBlocks.blockCopperPipe));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(InitBlocks.blockIntake), "PGP", "GBG", "PGP", 'G', "partGrating", 'P', "plateBrass",
'B', Items.bucket));
GameRegistry.addShapedRecipe(new ItemStack(InitBlocks.blockBloomery), "N N", "NFN", "NNN", 'F', Blocks.furnace, 'N', Blocks.nether_brick);

View File

@ -26,6 +26,30 @@ tile.blockRustyMetal.5.name=Rusty Bronze Block
tile.blockRustyMetal.6.name=Rusty Steel Block
tile.blockRustyMetal.7.name=Rusty Cast Iron Block
tile.blockUranium.name=Uranium Block
tile.PlatingMetalPlate.0.name=Aluminum Plating
tile.PlatingMetalPlate.1.name=Copper Plating
tile.PlatingMetalPlate.2.name=Tin Plating
tile.PlatingMetalPlate.3.name=Zinc Plating
tile.PlatingMetalPlate.4.name=Brass Plating
tile.PlatingMetalPlate.5.name=Bronze Plating
tile.PlatingMetalPlate.6.name=Steel Plating
tile.PlatingMetalPlate.7.name=Cast Iron Plating
tile.PlatingMossyMetal.0.name=Mossy Aluminum Plating
tile.PlatingMossyMetal.1.name=Mossy Copper Plating
tile.PlatingMossyMetal.2.name=Mossy Tin Plating
tile.PlatingMossyMetal.3.name=Mossy Zinc Plating
tile.PlatingMossyMetal.4.name=Mossy Brass Plating
tile.PlatingMossyMetal.5.name=Mossy Bronze Plating
tile.PlatingMossyMetal.6.name=Mossy Steel Plating
tile.PlatingMossyMetal.7.name=Mossy Cast Iron Plating
tile.PlatingRustyMetal.0.name=Rusty Aluminum Plating
tile.PlatingRustyMetal.1.name=Rusty Copper Plating
tile.PlatingRustyMetal.2.name=Rusty Tin Plating
tile.PlatingRustyMetal.3.name=Rusty Zinc Plating
tile.PlatingRustyMetal.4.name=Rusty Brass Plating
tile.PlatingRustyMetal.5.name=Rusty Bronze Plating
tile.PlatingRustyMetal.6.name=Rusty Steel Plating
tile.PlatingRustyMetal.7.name=Rusty Cast Iron Plating
tile.blockBrassLog.name=Brass Plated Log
tile.blockBrassLeaves.name=Brass Leaves
tile.blockLamp.name=Lamp