Disable spout generation (crashy)
parent
30a0531c94
commit
7c06bf1920
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@ -42,7 +42,6 @@ import net.minecraftforge.event.terraingen.TerrainGen;
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import steamcraft.common.init.InitBiomes;
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import steamcraft.common.init.InitBlocks;
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import steamcraft.common.worldgen.WorldGenSpout;
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import steamcraft.common.worldgen.biomes.BiomeDepthsBase;
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import steamcraft.common.worldgen.structure.MapGenCustomScatteredFeature;
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import steamcraft.common.worldgen.structure.MapGenUndercity;
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@ -210,7 +209,7 @@ public class ChunkProviderDeeps implements IChunkProvider
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BiomeGenBase biomegenbase = p_147422_5_[l + (k * 16)];
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biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, (p_147422_1_ * 16) + k, (p_147422_2_ * 16) + l,
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this.stoneNoise[l
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+ (k * 16)]);
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+ (k * 16)]);
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}
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}
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}
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@ -430,11 +429,12 @@ public class ChunkProviderDeeps implements IChunkProvider
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if(InitBlocks.blockBoilingWater != null)
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new WorldGenLakes(InitBlocks.blockBoilingWater).generate(this.worldObj, this.rand, k1, l1, i2);
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k1 = blockX + this.rand.nextInt(16);
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l1 = this.rand.nextInt(256);
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i2 = blockZ + this.rand.nextInt(16);
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if(this.rand.nextInt(5) == 0)
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(new WorldGenSpout(InitBlocks.blockBoilingWater)).generate(this.worldObj, this.rand, k1, l1, i2);
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// TODO
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// k1 = blockX + this.rand.nextInt(16);
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// l1 = this.rand.nextInt(256);
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// /i2 = blockZ + this.rand.nextInt(16);
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// if(this.rand.nextInt(5) == 0)
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// (new WorldGenSpout(InitBlocks.blockBoilingWater)).generate(this.worldObj, this.rand, k1, l1, i2);
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k1 = blockX + this.rand.nextInt(16);
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l1 = this.rand.nextInt(256);
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