mud/mud/init.lua

91 lines
2.3 KiB
Lua

--Blocky_Player
--Please leave a review on ContentDB
minetest.register_node("mud:mud", {
description = "Mud",
tiles = {"mud.png"},
groups = {crumbly = 3, soil = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("mud:mud_brick", {
description = "Mud Brick",
tiles = {"mud_brick.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "mud:mud_brick 4",
recipe = {
{"mud:mud", "mud:mud"},
{"mud:mud", "mud:mud"},
}
})
minetest.register_node("mud:polished_mud_brick", {
description = "Polished Mud Brick",
tiles = {"polished_mud_brick.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "mud:polished_mud_brick 4",
recipe = {
{"mud:mud_brick", "mud:mud_brick"},
{"mud:mud_brick", "mud:mud_brick"},
}
})
minetest.register_node("mud:wet_mud", {
description = "Wet Mud",
tiles = {"mud.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, soil = 1, falling_node = 1, sand = 1, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("mud:wet_mud_brick", {
description = "Wet Mud brick",
tiles = {"mud_brick.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_craft({
output = "mud:wet_mud 4",
recipe = {
{"mud:mud", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:mud"},
}
})
minetest.register_craft({
output = "mud:wet_mud_brick 4",
recipe = {
{"mud:mud_brick", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:mud_brick"},
}
})
minetest.register_node("mud:wet_polished_mud_brick", {
description = "Wet Polsihed Mud brick"
tiles = {"polished_brick.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sounds_dirt_defaults(),
})
minetest.register_craft({
output = "mud:wet_polished_mud_brick 4",
recipe = {
{"mud:polished_mud_brick", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:polished_mud_brick"},
}
})