Imported from trollstream "ContentDB"
commit
125b801913
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License of source code
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----------------------
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Copyright (c) 2021 block_plyer.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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textures mud_mud.png blocky_player CC-BY-SA
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code blocky_player CC-BY-SA
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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Textures
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--------
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Cisoun's texture pack (CC BY-SA 3.0):
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default_jungletree.png
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default_lava.png
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default_leaves.png
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default_sapling.png
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default_bush_sapling.png
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default_stone.png
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default_tree.png
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default_tree_top.png
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default_water.png
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RealBadAngel's animated water (CC BY-SA 3.0):
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default_water_source_animated.png
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default_water_flowing_animated.png
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VanessaE (CC BY-SA 3.0):
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default_torch_animated.png
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default_torch_on_ceiling_animated.png
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default_torch_on_floor_animated.png
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default_torch_on_floor.png
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default_desert_sand.png
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default_desert_stone.png
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default_sand.png
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default_mese_crystal.png
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default_mese_crystal_fragment.png
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Calinou (CC BY-SA 3.0):
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default_brick.png
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default_papyrus.png
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default_mineral_copper.png
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PilzAdam (CC BY-SA 3.0):
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default_jungleleaves.png
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default_junglesapling.png
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default_obsidian_glass.png
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default_obsidian_shard.png
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default_mineral_gold.png
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jojoa1997 (CC BY-SA 3.0):
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default_obsidian.png
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InfinityProject (CC BY-SA 3.0):
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default_mineral_diamond.png
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Splizard (CC BY-SA 3.0):
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default_pine_sapling.png
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default_pine_needles.png
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Zeg9 (CC BY-SA 3.0):
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default_coal_block.png
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paramat (CC BY-SA 3.0):
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wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
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default_pinetree.png
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default_pinetree_top.png
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default_pinewood.png
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default_acacia_leaves.png
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default_acacia_leaves_simple.png
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default_acacia_sapling.png
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default_acacia_bush_sapling.png
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default_pine_bush_sapling.png
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default_acacia_tree.png
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default_acacia_tree_top.png
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default_acacia_wood.png
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default_acacia_bush_stem.png
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default_bush_stem.png
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default_pine_bush_stem.png
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default_junglewood.png
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default_jungletree_top.png
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default_sandstone_brick.png
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default_obsidian_brick.png
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default_stone_brick.png
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default_desert_stone_brick.png
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default_sandstone_block.png
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default_obsidian_block.png
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default_stone_block.png
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default_desert_stone_block.png
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default_river_water.png
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default_river_water_source_animated.png
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default_river_water_flowing_animated.png
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default_dry_grass.png
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default_dry_grass_side.png
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default_dry_grass_*.png
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default_grass_side.png -- Derived from a texture by TumeniNodes (CC-BY-SA 3.0)
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default_mese_block.png
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default_silver_sand.png
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default_mese_post_light_side.png
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default_mese_post_light_side_dark.png
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default_mese_post_light_top.png
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default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
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default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
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default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
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default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0)
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default_marram_grass_*.png -- Derived from textures by TumeniNodes (CC-BY-SA 3.0)
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default_emergent_jungle_sapling.png
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default_permafrost.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
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default_stones.png -- Derived from a texture by sofar (CC0 1.0)
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default_stones_side.png -- Derived from a texture by sofar (CC0 1.0)
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default_moss.png
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default_moss_side.png
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default_fence_rail_acacia_wood
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default_fence_rail_aspen_wood -- Derived from a texture by sofar (CC BY-SA 3.0)
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default_fence_rail_junglewood
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default_fence_rail_pine_wood
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default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0)
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gui_hotbar.png
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gui_hotbar_selected.png
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TumeniNodes (CC BY-SA 3.0):
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default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
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default_coniferous_litter.png
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default_coniferous_litter_side.png
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default_grass.png
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default_dry_dirt.png
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BlockMen (CC BY-SA 3.0):
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default_aspen_leaves.png -- Derived from Sofar's texture
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default_wood.png
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default_clay_brick.png
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default_iron_ingot.png
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default_gold_ingot.png
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default_tool_steelsword.png
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default_diamond.png
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default_tool_*.png
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default_lava_source_animated.png
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default_lava_flowing_animated.png
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default_stick.png
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default_chest_front.png
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default_chest_lock.png
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default_chest_side.png
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default_chest_top.png
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default_mineral_mese.png
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default_meselamp.png
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gui_formbg.png
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gui_furnace_arrow_bg.png
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gui_furnace_arrow_fg.png
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gui_hb_bg.png
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sofar (CC BY-SA 3.0):
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default_aspen_sapling
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default_aspen_tree
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default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
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default_aspen_wood, derived from default_pine_wood (by paramat)
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default_chest_inside
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sofar (CC0 1.0):
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default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
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Neuromancer (CC BY-SA 3.0):
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default_cobble.png, based on texture by Brane praefect
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default_mossycobble.png, based on texture by Brane praefect
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default_furnace_*.png
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Gambit (CC BY-SA 3.0):
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default_bronze_ingot.png
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default_copper_ingot.png
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default_copper_lump.png
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default_iron_lump.png
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default_gold_lump.png
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default_clay_lump.png
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default_coal.png
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default_grass_*.png
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default_paper.png
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default_diamond_block.png
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default_ladder_steel.png
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default_sign_wall_wood.png
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default_flint.png
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default_snow.png
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default_snow_side.png
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default_snowball.png
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default_key.png
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default_key_skeleton.png
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default_book.png
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asl97 (CC BY-SA 3.0):
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default_ice.png
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Pithydon (CC BY-SA 3.0)
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default_coral_brown.png
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default_coral_orange.png
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default_coral_skeleton.png
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Ferk (CC0 1.0):
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default_item_smoke.png
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npx (CC BY-SA 3.0):
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default_rainforest_litter.png
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default_rainforest_litter_side.png
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kaeza (CC-BY-SA 3.0):
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default_desert_sandstone.png
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default_desert_sandstone_brick.png
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default_desert_sandstone_block.png
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kilbith (CC BY-SA 3.0):
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default_steel_block.png
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default_copper_block.png
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default_bronze_block.png
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default_gold_block.png
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default_tin_block.png
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default_mineral_tin.png
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default_tin_ingot.png
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default_tin_lump.png
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tobyplowy (CC BY-SA 3.0):
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default_kelp.png
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CloudyProton (CC BY-SA 3.0):
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default_book_written.png, based on default_book.png by Gambit
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Mossmanikin (CC BY-SA 3.0):
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default_fern_*.png
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random-geek (CC BY-SA 3.0):
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default_blueberries.png
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default_blueberry_overlay.png
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default_blueberry_bush_leaves.png, derived from default_bush_leaves (by paramat)
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default_blueberry_bush_sapling.png
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default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
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Krock (CC0 1.0):
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default_glass.png
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default_glass_detail.png
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Topywo (CC BY-SA 3.0)
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default_coral_cyan.png
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default_coral_green.png
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default_coral_pink.png
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Extex101 (CC BY-SA 3.0)
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default_large_cactus_seedling.png
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default_dry_shrub.png -- Derived from the original texture by celeron55
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An0n3m0us (CC BY-SA 3.0):
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heart.png -- Derived from a texture by KevDoy (CC BY-SA 3.0)
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bubble.png -- Derived from a texture by BlockMen (CC BY-SA 3.0)
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Stus' (CC BY-SA 3.0):
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3D Armor textures
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@ -0,0 +1,33 @@
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minetest.register_biome({
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name = "Mud Biome",
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node_top = 'mud:mud',
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depth_top = 3,
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node_filler = 'default:dirt',
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depth_filler = 4,
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node_stone = 'default:stone',
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y_max = 1300,
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y_min = -1300,
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vertical_blend = 10,
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heat_point = 20,
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humidity_point = 70,
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mud:mud",
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wherein = {"default:sand"},
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clust_scarcity = 16 * 16 * 16,
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clust_size = 5,
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y_max = 0,
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y_min = -15,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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seed = -316,
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octaves = 1,
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persist = 0.0
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},
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})
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@ -0,0 +1,90 @@
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--Blocky_Player
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--Please leave a review on ContentDB
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minetest.register_node("mud:mud", {
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description = "Mud",
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tiles = {"mud.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("mud:mud_brick", {
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description = "Mud Brick",
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tiles = {"mud_brick.png"},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "mud:mud_brick 4",
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recipe = {
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{"mud:mud", "mud:mud"},
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{"mud:mud", "mud:mud"},
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}
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})
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minetest.register_node("mud:polished_mud_brick", {
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description = "Polished Mud Brick",
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tiles = {"polished_mud_brick.png"},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "mud:polished_mud_brick 4",
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recipe = {
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{"mud:mud_brick", "mud:mud_brick"},
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{"mud:mud_brick", "mud:mud_brick"},
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}
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})
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minetest.register_node("mud:wet_mud", {
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description = "Wet Mud",
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tiles = {"mud.png"},
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is_ground_content = false,
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walkable = false,
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groups = {crumbly = 3, soil = 1, falling_node = 1, sand = 1, water = 3, liquid = 3, cools_lava = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("mud:wet_mud_brick", {
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description = "Wet Mud brick",
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tiles = {"mud_brick.png"},
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is_ground_content = false,
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walkable = false,
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groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_craft({
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output = "mud:wet_mud 4",
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recipe = {
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{"mud:mud", "bucket:bucket_water"},
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{"bucket:bucket_water", "mud:mud"},
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}
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})
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minetest.register_craft({
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output = "mud:wet_mud_brick 4",
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recipe = {
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{"mud:mud_brick", "bucket:bucket_water"},
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{"bucket:bucket_water", "mud:mud_brick"},
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}
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})
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minetest.register_node("mud:wet_polished_mud_brick", {
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description = "Wet Polsihed Mud brick"
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tiles = {"polished_brick.png"},
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is_ground_content = false,
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walkable = false,
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groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
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sounds = default.node_sounds_dirt_defaults(),
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})
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minetest.register_craft({
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output = "mud:wet_polished_mud_brick 4",
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recipe = {
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{"mud:polished_mud_brick", "bucket:bucket_water"},
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{"bucket:bucket_water", "mud:polished_mud_brick"},
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}
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})
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@ -0,0 +1,4 @@
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name = mud
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depends = default
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optional_depends =
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description = Adds mud to the game.
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Reference in New Issue