Imported from trollstream "ContentDB"

master
OldCoder 2022-09-04 22:00:34 -07:00
commit 125b801913
8 changed files with 387 additions and 0 deletions

20
mud/LICENSE.txt Normal file
View File

@ -0,0 +1,20 @@
License of source code
----------------------
Copyright (c) 2021 block_plyer.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
textures mud_mud.png blocky_player CC-BY-SA
code blocky_player CC-BY-SA
For more details:
http://creativecommons.org/licenses/by-sa/3.0/

240
mud/README.txt Normal file
View File

@ -0,0 +1,240 @@
Textures
--------
Cisoun's texture pack (CC BY-SA 3.0):
default_jungletree.png
default_lava.png
default_leaves.png
default_sapling.png
default_bush_sapling.png
default_stone.png
default_tree.png
default_tree_top.png
default_water.png
RealBadAngel's animated water (CC BY-SA 3.0):
default_water_source_animated.png
default_water_flowing_animated.png
VanessaE (CC BY-SA 3.0):
default_torch_animated.png
default_torch_on_ceiling_animated.png
default_torch_on_floor_animated.png
default_torch_on_floor.png
default_desert_sand.png
default_desert_stone.png
default_sand.png
default_mese_crystal.png
default_mese_crystal_fragment.png
Calinou (CC BY-SA 3.0):
default_brick.png
default_papyrus.png
default_mineral_copper.png
PilzAdam (CC BY-SA 3.0):
default_jungleleaves.png
default_junglesapling.png
default_obsidian_glass.png
default_obsidian_shard.png
default_mineral_gold.png
jojoa1997 (CC BY-SA 3.0):
default_obsidian.png
InfinityProject (CC BY-SA 3.0):
default_mineral_diamond.png
Splizard (CC BY-SA 3.0):
default_pine_sapling.png
default_pine_needles.png
Zeg9 (CC BY-SA 3.0):
default_coal_block.png
paramat (CC BY-SA 3.0):
wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
default_pinetree.png
default_pinetree_top.png
default_pinewood.png
default_acacia_leaves.png
default_acacia_leaves_simple.png
default_acacia_sapling.png
default_acacia_bush_sapling.png
default_pine_bush_sapling.png
default_acacia_tree.png
default_acacia_tree_top.png
default_acacia_wood.png
default_acacia_bush_stem.png
default_bush_stem.png
default_pine_bush_stem.png
default_junglewood.png
default_jungletree_top.png
default_sandstone_brick.png
default_obsidian_brick.png
default_stone_brick.png
default_desert_stone_brick.png
default_sandstone_block.png
default_obsidian_block.png
default_stone_block.png
default_desert_stone_block.png
default_river_water.png
default_river_water_source_animated.png
default_river_water_flowing_animated.png
default_dry_grass.png
default_dry_grass_side.png
default_dry_grass_*.png
default_grass_side.png -- Derived from a texture by TumeniNodes (CC-BY-SA 3.0)
default_mese_block.png
default_silver_sand.png
default_mese_post_light_side.png
default_mese_post_light_side_dark.png
default_mese_post_light_top.png
default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0)
default_marram_grass_*.png -- Derived from textures by TumeniNodes (CC-BY-SA 3.0)
default_emergent_jungle_sapling.png
default_permafrost.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
default_stones.png -- Derived from a texture by sofar (CC0 1.0)
default_stones_side.png -- Derived from a texture by sofar (CC0 1.0)
default_moss.png
default_moss_side.png
default_fence_rail_acacia_wood
default_fence_rail_aspen_wood -- Derived from a texture by sofar (CC BY-SA 3.0)
default_fence_rail_junglewood
default_fence_rail_pine_wood
default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0)
gui_hotbar.png
gui_hotbar_selected.png
TumeniNodes (CC BY-SA 3.0):
default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
default_coniferous_litter.png
default_coniferous_litter_side.png
default_grass.png
default_dry_dirt.png
BlockMen (CC BY-SA 3.0):
default_aspen_leaves.png -- Derived from Sofar's texture
default_wood.png
default_clay_brick.png
default_iron_ingot.png
default_gold_ingot.png
default_tool_steelsword.png
default_diamond.png
default_tool_*.png
default_lava_source_animated.png
default_lava_flowing_animated.png
default_stick.png
default_chest_front.png
default_chest_lock.png
default_chest_side.png
default_chest_top.png
default_mineral_mese.png
default_meselamp.png
gui_formbg.png
gui_furnace_arrow_bg.png
gui_furnace_arrow_fg.png
gui_hb_bg.png
sofar (CC BY-SA 3.0):
default_aspen_sapling
default_aspen_tree
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
default_aspen_wood, derived from default_pine_wood (by paramat)
default_chest_inside
sofar (CC0 1.0):
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
Neuromancer (CC BY-SA 3.0):
default_cobble.png, based on texture by Brane praefect
default_mossycobble.png, based on texture by Brane praefect
default_furnace_*.png
Gambit (CC BY-SA 3.0):
default_bronze_ingot.png
default_copper_ingot.png
default_copper_lump.png
default_iron_lump.png
default_gold_lump.png
default_clay_lump.png
default_coal.png
default_grass_*.png
default_paper.png
default_diamond_block.png
default_ladder_steel.png
default_sign_wall_wood.png
default_flint.png
default_snow.png
default_snow_side.png
default_snowball.png
default_key.png
default_key_skeleton.png
default_book.png
asl97 (CC BY-SA 3.0):
default_ice.png
Pithydon (CC BY-SA 3.0)
default_coral_brown.png
default_coral_orange.png
default_coral_skeleton.png
Ferk (CC0 1.0):
default_item_smoke.png
npx (CC BY-SA 3.0):
default_rainforest_litter.png
default_rainforest_litter_side.png
kaeza (CC-BY-SA 3.0):
default_desert_sandstone.png
default_desert_sandstone_brick.png
default_desert_sandstone_block.png
kilbith (CC BY-SA 3.0):
default_steel_block.png
default_copper_block.png
default_bronze_block.png
default_gold_block.png
default_tin_block.png
default_mineral_tin.png
default_tin_ingot.png
default_tin_lump.png
tobyplowy (CC BY-SA 3.0):
default_kelp.png
CloudyProton (CC BY-SA 3.0):
default_book_written.png, based on default_book.png by Gambit
Mossmanikin (CC BY-SA 3.0):
default_fern_*.png
random-geek (CC BY-SA 3.0):
default_blueberries.png
default_blueberry_overlay.png
default_blueberry_bush_leaves.png, derived from default_bush_leaves (by paramat)
default_blueberry_bush_sapling.png
default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
Krock (CC0 1.0):
default_glass.png
default_glass_detail.png
Topywo (CC BY-SA 3.0)
default_coral_cyan.png
default_coral_green.png
default_coral_pink.png
Extex101 (CC BY-SA 3.0)
default_large_cactus_seedling.png
default_dry_shrub.png -- Derived from the original texture by celeron55
An0n3m0us (CC BY-SA 3.0):
heart.png -- Derived from a texture by KevDoy (CC BY-SA 3.0)
bubble.png -- Derived from a texture by BlockMen (CC BY-SA 3.0)
Stus' (CC BY-SA 3.0):
3D Armor textures

33
mud/biome.lua Normal file
View File

@ -0,0 +1,33 @@
minetest.register_biome({
name = "Mud Biome",
node_top = 'mud:mud',
depth_top = 3,
node_filler = 'default:dirt',
depth_filler = 4,
node_stone = 'default:stone',
y_max = 1300,
y_min = -1300,
vertical_blend = 10,
heat_point = 20,
humidity_point = 70,
})
minetest.register_ore({
ore_type = "blob",
ore = "mud:mud",
wherein = {"default:sand"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 0,
y_min = -15,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.0
},
})

90
mud/init.lua Normal file
View File

@ -0,0 +1,90 @@
--Blocky_Player
--Please leave a review on ContentDB
minetest.register_node("mud:mud", {
description = "Mud",
tiles = {"mud.png"},
groups = {crumbly = 3, soil = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("mud:mud_brick", {
description = "Mud Brick",
tiles = {"mud_brick.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "mud:mud_brick 4",
recipe = {
{"mud:mud", "mud:mud"},
{"mud:mud", "mud:mud"},
}
})
minetest.register_node("mud:polished_mud_brick", {
description = "Polished Mud Brick",
tiles = {"polished_mud_brick.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "mud:polished_mud_brick 4",
recipe = {
{"mud:mud_brick", "mud:mud_brick"},
{"mud:mud_brick", "mud:mud_brick"},
}
})
minetest.register_node("mud:wet_mud", {
description = "Wet Mud",
tiles = {"mud.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, soil = 1, falling_node = 1, sand = 1, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("mud:wet_mud_brick", {
description = "Wet Mud brick",
tiles = {"mud_brick.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_craft({
output = "mud:wet_mud 4",
recipe = {
{"mud:mud", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:mud"},
}
})
minetest.register_craft({
output = "mud:wet_mud_brick 4",
recipe = {
{"mud:mud_brick", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:mud_brick"},
}
})
minetest.register_node("mud:wet_polished_mud_brick", {
description = "Wet Polsihed Mud brick"
tiles = {"polished_brick.png"},
is_ground_content = false,
walkable = false,
groups = {crumbly = 3, water = 3, liquid = 3, cools_lava = 1},
sounds = default.node_sounds_dirt_defaults(),
})
minetest.register_craft({
output = "mud:wet_polished_mud_brick 4",
recipe = {
{"mud:polished_mud_brick", "bucket:bucket_water"},
{"bucket:bucket_water", "mud:polished_mud_brick"},
}
})

4
mud/mod.conf Normal file
View File

@ -0,0 +1,4 @@
name = mud
depends = default
optional_depends =
description = Adds mud to the game.

BIN
mud/textures/mud.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

BIN
mud/textures/mud_brick.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 381 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 380 B