spawn_command/init.lua

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spawn_command = {}
spawn_command.pos = {x=0, y=3, z=0}
if minetest.setting_get_pos("static_spawnpoint") then
spawn_command.pos = minetest.setting_get_pos("static_spawnpoint")
end
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minetest.register_chatcommand("spawn", {
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description = "Teleport you to spawn point.",
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func = function(name)
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local player = minetest.get_player_by_name(name)
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if player == nil then
-- just a check to prevent the server crashing
return false
end
local pos = player:getpos()
if pos.x>-20 and pos.x<20 and pos.y>-20 and pos.z>-20 and pos.z<20 then
else
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player:setpos(spawn_command.pos)
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minetest.chat_send_player(name, "Teleported to spawn!")
end
end,
})