moreblocks/stairsplus/init.lua

189 lines
6.0 KiB
Lua

--[[
More Blocks: Stairs+
Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
-- Nodes will be called <modname>:{stair,slab,panel,micro,slope}_<subname>
local modpath = minetest.get_modpath("moreblocks").. "/stairsplus"
stairsplus = {}
stairsplus.expect_infinite_stacks = false
stairsplus.shapes_list = {}
if
not minetest.get_modpath("unified_inventory")
and minetest.settings:get_bool("creative_mode")
then
stairsplus.expect_infinite_stacks = true
end
local do_not_copy_groups = {
wood = true,
stone = true,
wool = true,
tree = true,
marble = true,
leaves = true
}
function stairsplus:prepare_groups(groups)
local result = {}
if groups then
for k, v in pairs(groups) do
if not do_not_copy_groups[k] then
result[k] = v
end
end
end
if not moreblocks.config.stairsplus_in_creative_inventory then
result.not_in_creative_inventory = 1
end
return result
end
local function get_tile(node_def, index)
if not index then index = 1 end
return
((node_def.tiles and node_def.tiles[index] and
(node_def.tiles[index].name or node_def.tiles[index]))
or (node_def.tile_images and node_def.tile_images[index]))
end
local function recipe_registered_to_register(existing_recipe)
local recipe_obj = {
output = existing_recipe.output,
}
if existing_recipe.type == "normal" and existing_recipe.width == 0 then
recipe_obj.type = "shapeless"
recipe_obj.recipe = existing_recipe.items
elseif existing_recipe.type == "cooking" then
recipe_obj.type = "cooking"
recipe_obj.recipe = existing_recipe.items[1]
elseif existing_recipe.type == "normal" then
recipe_obj.recipe = {{},{},{}}
for x=1,3 do
for y=1,existing_recipe.width do
local p = ((x-1)*existing_recipe.width)+y
recipe_obj.recipe[x][y] = existing_recipe.items[p] or ""
end
end
else
minetest.log("error", "Crafting type not accounted for, tell Oversword: "..dump(existing_recipe))
end
return recipe_obj
end
function stairsplus:register_all(modname, subname, recipeitem, fields, stairs_subname)
if not stairs_subname then stairs_subname = subname end
-- This could be distributed amongst the various sub-calls, or put in register-single, but we almost always use register_all so this works
local possible_stairs_items = {
["stairs:stair_" .. stairs_subname] = modname .. ":stair_" .. subname,
["stairs:stair_outer_" .. stairs_subname] = modname .. ":stair_" .. subname .. "_outer",
["stairs:stair_inner_" .. stairs_subname] = modname .. ":stair_" .. subname .. "_inner",
["stairs:slab_" .. stairs_subname] = modname .. ":slab_" .. subname
}
local cleanup_stairs = false
local stairs_items = {}
local original_def = minetest.registered_nodes[recipeitem]
local original_tile = original_def and get_tile(original_def)
if original_tile then
for stair_item,alias in pairs(possible_stairs_items) do
local def = minetest.registered_nodes[stair_item]
if def and (
original_def.mod_origin == def.mod_origin or
original_tile == get_tile(def)
) then
stairs_items[stair_item] = alias
cleanup_stairs = true
end
end
end
if cleanup_stairs then
for stair_item, _ in pairs(stairs_items) do
minetest.clear_craft({ output=stair_item })
end
local existing_recipes = minetest.get_all_craft_recipes(recipeitem)
if existing_recipes then
local standard_recipes = {}
for i,existing_recipe in pairs(existing_recipes) do
if existing_recipe.type == "normal" then
local standard = false
for _,item in pairs(existing_recipe.items) do
if not stairs_items[item] then
standard = true
break
end
end
if standard then
table.insert(standard_recipes, recipe_registered_to_register(existing_recipe))
end
else
table.insert(standard_recipes, recipe_registered_to_register(existing_recipe))
end
end
minetest.clear_craft({ output=recipeitem })
for _,recipe in pairs(standard_recipes) do
minetest.register_craft(recipe)
end
end
end
self:register_stair(modname, subname, recipeitem, fields)
self:register_slab(modname, subname, recipeitem, fields)
self:register_slope(modname, subname, recipeitem, fields)
self:register_panel(modname, subname, recipeitem, fields)
self:register_micro(modname, subname, recipeitem, fields)
if cleanup_stairs then
for stair_item, alias in pairs(stairs_items) do
minetest.register_alias_force(stair_item, alias)
end
end
end
function stairsplus:register_alias_all(modname_old, subname_old, modname_new, subname_new)
self:register_stair_alias(modname_old, subname_old, modname_new, subname_new)
self:register_slab_alias(modname_old, subname_old, modname_new, subname_new)
self:register_slope_alias(modname_old, subname_old, modname_new, subname_new)
self:register_panel_alias(modname_old, subname_old, modname_new, subname_new)
self:register_micro_alias(modname_old, subname_old, modname_new, subname_new)
end
function stairsplus:register_alias_force_all(modname_old, subname_old, modname_new, subname_new)
self:register_stair_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_slab_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_slope_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_panel_alias_force(modname_old, subname_old, modname_new, subname_new)
self:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
end
-- luacheck: no unused
local function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
stairsplus:register_all(modname, subname, recipeitem, {
groups = groups,
tiles = images,
description = description,
drop = drop,
light_source = light
})
end
dofile(modpath .. "/defs.lua")
dofile(modpath .. "/recipes.lua")
dofile(modpath .. "/common.lua")
dofile(modpath .. "/stairs.lua")
dofile(modpath .. "/slabs.lua")
dofile(modpath .. "/slopes.lua")
dofile(modpath .. "/panels.lua")
dofile(modpath .. "/microblocks.lua")
dofile(modpath .. "/custom.lua")
dofile(modpath .. "/registrations.lua")