mobs_animal_pack/mobs_mr_goat/settingtypes.txt

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# Enable or disable the natural spawning of the goat mob
mobs_mr_goat.goat.spawn.enabled (Enable goat spawning) bool true
# List of nodenames that the goat mob can spawn on top of
mobs_mr_goat.goat.spawn.on (Nodes the goat will spawn on) string default:dirt_with_grass, ethereal:green_dirt_top
# List of nodenames that the goat mob can spawn beside
mobs_mr_goat.goat.spawn.near (Nodes the goat will spawn near) string air
# Interval in seconds that specifies when the goat mob will try to spawn
mobs_mr_goat.goat.spawn.interval (Time between goat spawning) int 30 1
# Inverted chance for an goat to spawn on a given node
mobs_mr_goat.goat.spawn.chance (Rarity of goat spawning) int 300000 1
# The minimum light level the goat mob can spawn at
mobs_mr_goat.goat.spawn.min_light (Min. light level for goat spawning) int 10 0
# The maximum light level the goat mob can spawn at
mobs_mr_goat.goat.spawn.max_light (Max. light level for goat spawning) int 15 0
# The minimum height the goat mob can spawn at
mobs_mr_goat.goat.spawn.min_height (Min. world height for goat spawning) int 1 -31000 31000
# The maximum height the goat mob can spawn at
mobs_mr_goat.goat.spawn.max_height (Max. world height for goat spawning) int 5000 -31000 31000
# Number of goat mobs to spawn at one time inside map area
mobs_mr_goat.goat.spawn.active_object_count (Number of goats in the same place) int 1 1