minetest_next/mods/default/nodes/fences.lua

62 lines
1.6 KiB
Lua

function default.register_fence(itemstring, def)
local fence_texture_1 = "default_fence_overlay.png^"
local fence_texture_2 = "^default_fence_overlay.png^[makealpha:255,126,126"
if not def.groups then
def.groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, fuel = 4}
end
if not def.sounds then
def.sounds = default.node_sound_wood_defaults()
end
minetest.register_node(itemstring, {
description = def.description,
drawtype = "fencelike",
tiles = {def.texture},
inventory_image = fence_texture_1 .. def.texture .. fence_texture_2,
wield_image = fence_texture_1 .. def.texture .. fence_texture_2,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = def.groups,
sounds = def.sounds,
})
minetest.register_craft({
output = itemstring .. ' 4',
recipe = {
{'group:stick', def.material, 'group:stick'},
{'group:stick', def.material, 'group:stick'},
}
})
end
default.register_fence("default:fence_wood", {
description = "Wooden Fence",
texture = "default_wood.png",
material = "default:wood"
})
default.register_fence("default:fence_junglewood", {
description = "Junglewood Fence",
texture = "default_junglewood.png",
material = "default:junglewood"
})
default.register_fence("default:fence_pinewood", {
description = "Pine Wood Fence",
texture = "default_pine_wood.png",
material = "default:pinewood"
})
default.register_fence("default:fence_acaciawood", {
description = "Acacia Wood Fence",
texture = "default_acacia_wood.png",
material = "default:acacia_wood"
})