fix #x
parent
26d6b4c183
commit
dac9c4b624
8
init.lua
8
init.lua
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@ -11,12 +11,17 @@ minetest.register_node("landscape:full_grass_block", {
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}),
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})
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function check_reg(set, key)
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return set[key] ~= nil
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end
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local function get_type(pos) --1 for left, 2 for right, 3 for behind, 4 for front
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local l1 = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}).name
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local l2 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}).name
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local r1 = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}).name
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local r2 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z-1}).name
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if l1 == nil or l2 == nil or r1 == nil or r2 == nil then return end
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if not check_reg(minetest.registered_nodes, l1) or not check_reg(minetest.registered_nodes, r1) or not check_reg(minetest.registered_nodes, l2) or not check_reg(minetest.registered_nodes, r2) then return end
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if l1 == "air" or not minetest.registered_nodes[l1].walkable then
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return 1
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elseif r1 == "air" or not minetest.registered_nodes[r1].walkable then
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@ -36,6 +41,7 @@ local function is_edge(pos)
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local r1 = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}).name
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local r2 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}).name
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if l1 == nil or l2 == nil or r1 == nil or r2 == nil then return end
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if not check_reg(minetest.registered_nodes, l1) or not check_reg(minetest.registered_nodes, r1) or not check_reg(minetest.registered_nodes, l2) or not check_reg(minetest.registered_nodes, r2) then return end
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if l1 == "air" or not minetest.registered_nodes[l1] or
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l2 == "air" or not minetest.registered_nodes[l2].walkable or
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l3 == "air" or not minetest.registered_nodes[r1].walkable or
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@ -69,6 +75,7 @@ if remove_full_grass == false then
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local under_back2 = {x=pos.x, y=pos.y-1, z=pos.z-1}
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local n = minetest.env:get_node(above).name
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if n == nil then return end
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if not check_reg(minetest.registered_nodes, n) then return end
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if n == "air" or not minetest.registered_nodes[n].walkable then
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if get_type(pos) ~= 0 then
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local typ = get_type(pos)
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@ -106,6 +113,7 @@ if remove_full_grass == false then
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action = function(pos, node, active_object_count, active_object_count_wider)
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local n = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
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if n == nil then return end
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if not check_reg(minetest.registered_nodes, n) then return end
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if n ~= "air" or minetest.registered_nodes[n].walkable then
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minetest.env:set_node(pos, {name="default:dirt"})
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end
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