farming_plus/carrots.lua

88 lines
2.4 KiB
Lua

-- main `S` code in init.lua
local S
S = farming.S
minetest.register_craftitem("farming_plus:carrot_seed", {
description = S("Carrot Seeds"),
inventory_image = "farming_carrot_seed.png",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming_plus:carrot_1")
end
})
minetest.register_node("farming_plus:carrot_1", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+3/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming_plus:carrot_2", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+5/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming_plus:carrot_3", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
drop = "",
tiles = {"farming_carrot_3.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming_plus:carrot", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
tiles = {"farming_carrot_4.png"},
drop = {
max_items = 6,
items = {
{ items = {'farming_plus:carrot_seed'} },
{ items = {'farming_plus:carrot_seed'}, rarity = 2},
{ items = {'farming_plus:carrot_seed'}, rarity = 5},
{ items = {'farming_plus:carrot_item'} },
{ items = {'farming_plus:carrot_item'}, rarity = 2 },
{ items = {'farming_plus:carrot_item'}, rarity = 5 }
}
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1,plant=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("farming_plus:carrot_item", {
description = S("Carrot"),
inventory_image = "farming_carrot.png",
on_use = minetest.item_eat(3),
})
farming.add_plant("farming_plus:carrot", {"farming_plus:carrot_1", "farming_plus:carrot_2", "farming_plus:carrot_3"}, 50, 20)