Generate spawners in dungeons

master
BlockMen 2015-10-15 20:03:37 +02:00
parent 3b1a6ec719
commit 7803efb0b1
1 changed files with 20 additions and 0 deletions

View File

@ -111,3 +111,23 @@ local def = {
}
creatures.register_mob(def)
-- Place spawners in dungeons
local function place_spawner(tab)
local pos = tab[math.random(1, (#tab or 4))]
pos.y = pos.y - 1
local n = core.get_node_or_nil(pos)
if n and n.name ~= "air" then
pos.y = pos.y + 1
core.set_node(pos, {name = "creatures:zombie_spawner"})
end
end
core.set_gen_notify("dungeon")
core.register_on_generated(function(minp, maxp, blockseed)
local ntf = core.get_mapgen_object("gennotify")
if ntf and ntf.dungeon and #ntf.dungeon > 3 then
core.after(3, place_spawner, table.copy(ntf.dungeon))
end
end)