Add experimental spawning control

master
BlockMen 2014-04-27 15:30:13 +02:00
parent 150518bdf8
commit 1effe06616
1 changed files with 28 additions and 4 deletions

View File

@ -7,25 +7,49 @@ creatures.ANIM_WALK = 4
creatures.ANIM_EAT = 5
creatures.ANIM_RUN = 6
-- spawning controls (experimental)
creatures.spawned = {}
local spawn_day = 600
local tod = 0
local absolute_mob_max = 50
local function timer(tick)
tod = tod + 1
if tod > spawn_day then
tod = 0
creatures.spawned = nil
creatures.spawned = {}
end
minetest.after(tick, timer, tick)
end
timer(1)
local tool_uses = {0, 30, 110, 150, 280, 300, 500, 1000}
-- helping functions
function creatures.spawn(pos, number, mob, limit, range)
function creatures.spawn(pos, number, mob, limit, range, abs_max)
if not pos or not number or not mob then return end
if number < 1 then return end
if limit == nil then limit = 1 end
if range == nil then range = 10 end
if abs_max == nil then abs_max = absolute_mob_max end
local m_name = string.sub(mob,11)
if not creatures.spawned[m_name] then creatures.spawned[m_name] = 0 end
local res,mobs,player_near = creatures.find_mates(pos, m_name, range)
for i=1,number do
local x = 1/math.random(1,3)
local z = 1/math.random(1,3)
local p = {x=pos.x+x,y=pos.y,z=pos.z+z}
if mobs+i <= limit then
if mobs+i <= limit and creatures.spawned[m_name]+i < abs_max then
minetest.after(i/5,function()
minetest.env:add_entity(p, mob)
minetest.log("action", "Spawned "..mob.." at ("..pos.x..","..pos.y..","..pos.z..")")
local obj = minetest.env:add_entity(p, mob)
if obj then
creatures.spawned[m_name] = creatures.spawned[m_name] + 1
minetest.log("action", "Spawned "..mob.." at ("..pos.x..","..pos.y..","..pos.z..")")
end
end)
end
end