Make water finite, limit visible range
parent
c1d3a2a122
commit
a24a0f7cdb
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@ -526,6 +526,8 @@ minetest.register_node("default:water_flowing", {
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 4,
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freezemelt = "default:snow",
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
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@ -558,6 +560,8 @@ minetest.register_node("default:water_source", {
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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liquid_renewable = false,
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liquid_range = 4,
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freezemelt = "default:ice",
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, freezes=1},
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@ -594,6 +598,7 @@ minetest.register_node("default:lava_flowing", {
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = false,
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liquid_range = 4,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
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@ -627,6 +632,7 @@ minetest.register_node("default:lava_source", {
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = false,
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liquid_range = 4,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, hot=3, igniter=1},
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