v1.01: Extended for moreores
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24
init.lua
24
init.lua
@ -25,6 +25,8 @@
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* Output is 50% gravel and 50% sieved gravel
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2017-06-20 v0.05 * Hammer sound bugfix
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2017-06-24 v1.00 * Released version w/o any changes
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2017-07-08 V1.01 * extended for moreores
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]]--
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gravelsieve = {
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@ -34,19 +36,25 @@ dofile(minetest.get_modpath("gravelsieve") .. "/hammer.lua")
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gravelsieve.ore_rarity = tonumber(minetest.setting_get("gravelsieve_ore_rarity")) or 1.0
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-- Ore probability table (1/n)
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local ore_probability = {
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iron_lump = 35,
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copper_lump = 60,
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tin_lump = 80,
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gold_lump = 175,
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mese_crystal = 275,
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diamond = 340,
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["default:iron_lump"] = 35,
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["default:copper_lump"] = 60,
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["default:tin_lump"] = 80,
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["default:gold_lump"] = 175,
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["default:mese_crystal"] = 275,
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["default:diamond"] = 340,
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}
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if minetest.get_modpath("moreores") then
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ore_probability["moreores:silver_lump"] = 100
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ore_probability["moreores:mithril_lump"] = 250
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end
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-- check if tin is available
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if ItemStack("default:tin_lump") == nil then
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ore_probability[tin_lump] = nil -- not available
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ore_probability["tin_lump"] = nil -- not available
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end
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local sieve_formspec =
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@ -109,7 +117,7 @@ local function random_ore(inv, src)
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probability = probability * gravelsieve.ore_rarity
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if probability ~= nil then
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if math.random(probability) == 1 then
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local item = ItemStack("default:"..ore)
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local item = ItemStack(ore)
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if inv:room_for_item("dst", item) then
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inv:add_item("dst", item)
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return true -- ore placed
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