manually mode added
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43cc4e0417
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121
init.lua
121
init.lua
@ -15,6 +15,7 @@
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History:
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2017-06-14 v0.01 first version
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2017-06-15 v0.02 manually use of the sieve added
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]]--
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@ -22,11 +23,12 @@ gravelsieve = {
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rand = PseudoRandom(1234)
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}
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dofile(minetest.get_modpath("gravelsieve") .. "/hammer.lua")
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dofile(minetest.get_modpath("gravelsieve") .. "/hammer.lua")
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dofile(minetest.get_modpath("gravelsieve") .. "/config.lua")
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-- Ore probability table (1/n)
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local sieve_table = {
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local ore_probability = {
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iron_lump = 15,
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copper_lump = 15,
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tin_lump = 15,
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@ -35,6 +37,14 @@ local sieve_table = {
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diamond = 50,
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}
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-- gravel probability factor
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local probability_factor = {
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["default:gravel"] = 1,
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["gravelsieve:gravel1"] = 2,
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["gravelsieve:gravel2"] = 4,
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["gravelsieve:gravel3"] = 8,
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}
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local sieve_formspec =
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"size[8,8]"..
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@ -43,11 +53,6 @@ local sieve_formspec =
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"list[context;dst;4,0;4,3;]"..
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"list[current_player;main;0,4;8,4;]"
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("dst") and inv:is_empty("src")
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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@ -76,43 +81,46 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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return stack:get_count()
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end
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local function swap_node(pos, meta)
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-- handle the sieve animation
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local function swap_node(pos, meta, start)
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local node = minetest.get_node(pos)
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local idx = meta:get_int("idx")
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idx = (idx + 1) % 4
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local idx = meta:get_int("idx")
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if start then
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if idx == 3 then
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idx = 0
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end
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else
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idx = (idx + 1) % 4
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end
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meta:set_int("idx", idx)
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node.name = "gravelsieve:sieve"..idx
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minetest.swap_node(pos, node)
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return idx == 3
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end
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-- place ores to dst according to the calculated probability
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local function random_ore(inv, src)
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local num
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local result = false
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for ore, probability in pairs(sieve_table) do
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if src:get_name() == "gravelsieve:gravel1" then
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probability = probability * 2
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elseif src:get_name() == "gravelsieve:gravel2" then
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probability = probability * 4
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elseif src:get_name() == "gravelsieve:gravel3" then
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probability = probability * 8
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end
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num = gravelsieve.rand:next(0, probability)
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if num == probability then
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item = ItemStack("default:"..ore)
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if inv:room_for_item("dst", item) then
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inv:add_item("dst", item)
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return true
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end
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for ore, probability in pairs(ore_probability) do
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probability = probability * probability_factor[src:get_name()]
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if probability ~= nil then
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num = gravelsieve.rand:next(0, probability)
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if num == probability then
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item = ItemStack("default:"..ore)
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if inv:room_for_item("dst", item) then
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inv:add_item("dst", item)
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return true -- ore placed
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end
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end
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end
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end
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return result
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return false -- gravel has to be moved
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end
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-- move gravel and ores to dst
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local function move_src2dst(meta, pos, inv, src, dst)
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if inv:room_for_item("dst", dst) and inv:contains_item("src", src) then
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local res = swap_node(pos, meta)
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local res = swap_node(pos, meta, false)
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if res then
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if not random_ore(inv, src) then
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inv:add_item("dst", dst)
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@ -124,7 +132,7 @@ local function move_src2dst(meta, pos, inv, src, dst)
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return false
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end
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-- timer callback, alternatively called by on_punch
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local function sieve_node_timer(pos, elapsed)
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local meta = minetest.get_meta(pos)
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@ -140,9 +148,13 @@ local function sieve_node_timer(pos, elapsed)
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return true
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elseif move_src2dst(meta, pos, inv, gravel2, gravel3) then
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return true
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elseif move_src2dst(meta, pos, inv, gravel3, gravel3) then
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return true
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else
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minetest.get_node_timer(pos):stop()
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if not gravelsieve.manually then
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minetest.get_node_timer(pos):stop()
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return false
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end
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end
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end
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@ -195,17 +207,56 @@ for idx = 0,4 do
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end,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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if gravelsieve.manually then
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local meta = minetest.get_meta(pos)
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swap_node(pos, meta, true)
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else
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minetest.get_node_timer(pos):start(1.0)
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end
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end,
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on_metadata_inventory_take = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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if gravelsieve.manually then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("src") then
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-- sieve should be empty
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meta:set_int("idx", 2)
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swap_node(pos, meta, false)
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end
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else
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minetest.get_node_timer(pos):start(1.0)
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end
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end,
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on_metadata_inventory_put = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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if gravelsieve.manually then
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local meta = minetest.get_meta(pos)
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swap_node(pos, meta, true)
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else
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minetest.get_node_timer(pos):start(1.0)
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end
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("dst") and inv:is_empty("src") then
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minetest.node_punch(pos, node, puncher, pointed_thing)
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else
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-- punching the sieve speeds up the process
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sieve_node_timer(pos, 0)
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end
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end,
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on_dig = function(pos, node, puncher, pointed_thing)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("dst") and inv:is_empty("src") then
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minetest.node_dig(pos, node, puncher, pointed_thing)
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end
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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