8 Commits

Author SHA1 Message Date
Beanzilla
204c017608
Updated readme for v2.1 2022-07-19 15:54:32 -04:00
Apollo
5053c261c9 Added Teleport delay to prevent pvp teleports
This feature is now avalible for v2.0
2022-07-18 17:55:20 -04:00
Apollo
ccac6256c8 Added Waypoint colors
Waypoint colors:
   Just add a color after the home name for waypoint home (wh) and it
should change to that color (unless it's already that color in which it
would be removed).

  This marks official release to contentdb (v1.0-rel)
2022-05-24 18:17:25 -04:00
Apollo
5106eb4eb1 Added Waypoints & Limits
Limits:
   Players can now be governed by how many total homes they can place
   Default values are:
    Basic = 2
    Advanced = 4
    Super = 8
    Unlimited = inf
   Where Basic is default for singleplayer modes (ie given by default)

  Waypoints:
   Players can now choose what homes become visable via a waypoint.
   THIS FEATURE REQUIRES MINETEST VERSION 5.0 OR HIGHER
   Removing a home that has been "marked" as a waypoint also will remove
the waypoint
   Setting a home to a new location will update the waypoint to the new
location
   The api for waypoints has been reworked to support golang-like
function responses (success, errmsg, value)
   Waypoints currently use (0, 200, 0) RGB values 0x0c800 in HEX

  This mod is ready to prepare for release onto contentdb. (v1.0)
2022-05-24 17:22:24 -04:00
Beanzilla
39a63ad550
Updated README for new command 2022-03-30 21:48:42 -04:00
david
fa4e3a3b36 Added /rh (place_name)
Remove home feature was added so a player could make a temporary home
then clean that up rather than knowing that home will always be there.
2021-10-03 13:10:53 -04:00
david
a1cf3f0a88 Pushed main code base to repo
This indicates V1.0 release.
2021-09-09 19:00:25 -04:00
Beanzilla
08684b68e4
Initial commit 2021-09-09 17:52:51 -04:00