Fixed Issue with settings and crafting
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2269999480
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bd2d616f6a
@ -11,7 +11,7 @@ elseif chest2.GAMEMODE == "MCL2" or chest2.GAMEMODE == "MCL5" then
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diamond_block = "mcl_core:diamondblock"
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end
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if chest2.settings.craft_chest then
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if chest2.settings.craft_chest == true then
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minetest.register_craft({
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output = "chest2:chest 1",
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recipe = {
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@ -22,7 +22,7 @@ if chest2.settings.craft_chest then
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})
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end
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if chest2.settings.craft_remote then
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if chest2.settings.craft_remote == true then
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minetest.register_craft({
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output = "chest2:remote_off 1",
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recipe = {
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3
init.lua
3
init.lua
@ -28,10 +28,11 @@ else
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chest2.GAMEMODE = "???"
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end
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dofile(chest2.modpath.."/settings.lua") -- Settings
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dofile(chest2.modpath.."/tool_belt.lua") -- Utility functions
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dofile(chest2.modpath.."/settings.lua") -- Settings
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dofile(chest2.modpath.."/register.lua") -- The Chest2
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dofile(chest2.modpath.."/crafting.lua") -- Crafting
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chest2.tools.log("Version: "..chest2.VERSION)
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chest2.tools.log("Gamemode: "..chest2.GAMEMODE)
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@ -24,3 +24,9 @@ if settings.craft_remote == nil then
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settings.craft_remote = false
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minetest.settings:set_bool("chest2.craft_remote", false)
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end
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--[[
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chest2.tools.log("chest2.max_pages = "..tostring(settings.pages))
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chest2.tools.log("chest2.craft_chest = "..tostring(settings.craft_chest))
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chest2.tools.log("chest2.craft_remote = "..tostring(settings.craft_remote))
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]]
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