ShipModded V1.0-technical

V1.0-technical Overview:
	+ Computer Matrix
	+ Frame Modules
	+ Engine
	+ Power Generation
	+ Power Storage
	+ Shield Generation
	+ Hull Repair
	+ Shield Capacity
	+ Hull Strength
	+ Stats: Buffs & Debuffs
	+ Crew Replacement & AI controls
	+ Modified Boxwing (Renamed ModBox)
		+ Turrets!
		+ Ok guns.
		+ Decent movement
	+ Credit Computer Chips (SV1 & SV2.5, SV2.5 needs License
purchase)
master
Apollo 2022-07-11 21:06:30 -04:00
parent 34a8a3f296
commit cd56b8d4a2
20 changed files with 162 additions and 0 deletions

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@ -188,6 +188,30 @@ outfit "Drag Debuffer"
description "Reduce your drag so you are more agile."
description "These modules are intended to be fitted to a matrix."
outfit "Money Chip SV1"
category "Special"
cost 100000 #100k
thumbnail "outfit/cc100"
income 100
unplunderable
description "A money chip is a special computer chip which produces credits per day, because the technology is so valuable it is quite expensive."
outfit "Money Chip SV2.5"
category "Special"
cost 250000 #250k
thumbnail "outfit/cc250"
income 250
licenses "SV2.5 Unlock License"
unplunderable
description "The SV2.5 is simply a SV1 with some upgrades to it's circuits which produces more credits per day, because the tech is so valuable it is quite expensive."
outfit "SV2.5 Unlock License"
category "Special"
cost 500000 #500k 0.5m
thumbnail "outfit/cc license"
unplunderable
description "Unlocks the needed know how of a SV2.5, Purchasing this license means you can then purchase and install the SV2.5's."
outfit "AI Crew Replacement"
category "Systems"
cost 50000
@ -197,6 +221,17 @@ outfit "AI Crew Replacement"
description "This allows a computer to interact with ship systems, such as turrets, but this does not increase your defense or offense in hand-to-hand combat."
description "These modules are intended to be fitted to a matrix."
outfit "AI Computer Core"
category "Systems"
cost 1500000
thumbnail "outfit/android"
"required crew" -1
"automaton" 1
"matrix capacity" -12
description "This allows a computer to perform the role as acting captain of the ship, only install this if you wish the ship to be fully automated requiring no crew."
description "Do not apply this outfit to the flagship, it will only break the game."
description "These modules are intended to be fitted to a matrix."
outfit "Small Frame"
category "Special"
"cost" 150000
@ -248,6 +283,22 @@ outfit "Large Matrix"
"matrix capacity" 175
description "This is a super-computer hooked to provide computational power for some advanced modules that modify ship stats."
#outfit "Meteor Missile Generator"
# category "Secondary Weapons"
# cost 11000
# thumbnail "outfit/meteor storage"
# "matrix capacity" -2
# "module capacity" -4
# "Meteor Missile" .03
#outfit "Sidewinder Missile Generator"
# category "Secondary Weapons"
# cost 45000
# thumbnail "outfit/sidewinder storage"
# "matrix capacity" -2
# "module capacity" -4
# "Sidewinder Missile" .01
# This will consume 75 fuel for hyperdrive jumps and 75 for jumpdrive jumps!
outfit "Warp Drive"
category "Systems"

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@ -18,6 +18,8 @@ outfitter "Ammo South"
"Drag Debuffer"
"Small Frame"
"Small Matrix"
# "Meteor Missile Generator"
# "Sidewinder Missile Generator"
# Provide some stuff in less techy places
outfitter "Kraz Basic"
@ -27,6 +29,9 @@ outfitter "Kraz Basic"
"Medium Matrix"
"Fuel Cube"
"War Droid"
"Money Chip SV1"
"Money Chip SV2.5"
# "Sidewinder Missile Generator"
# This should be Kraz in Free Space
outfitter "Kraz Advanced"
@ -37,8 +42,15 @@ outfitter "Kraz Advanced"
"Medium Matrix"
"Large Matrix"
"AI Crew Replacement"
"AI Computer Core"
"Warp Drive"
"War Droid"
"Money Chip SV1"
"Money Chip SV2.5"
"SV2.5 Unlock License"
shipyard "Tarazed Advanced"
"ModBox"
# Obviously, a pirate would want/need to hide illegal cargo/equipment
outfitter "Pirate Outfits"
@ -74,3 +86,11 @@ outfitter "All Outfits"
"Warp Drive"
"Never Destroy" # Normally you can't directly buy this
"War Droid"
"AI Computer Core"
"AI Crew Replacement"
"Money Chip SV1"
"Money Chip SV2.5"
"SV2.5 Unlock License"
# "Meteor Missile Generator"
# "Sidewinder Missile Generator"

91
data/ships.txt Normal file
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@ -0,0 +1,91 @@
ship "ModBox"
sprite "ship/modbox"
thumbnail "thumbnail/modbox"
attributes
category "Interceptor"
cost 1
shields 8000
hull 8000
"required crew" 1
bunks 10
mass 60
drag 2.59
"heat dissipation" .27
"fuel capacity" 1000
ramscoop 80
"solar collection" 80
"active cooling" 80
"cargo space" 80
"outfit space" 3000
"weapon capacity" 1000
"engine capacity" 1000
weapon
"blast radius" 12
"shield damage" 120
"hull damage" 60
"hit force" 180
outfits
"Finisher Storage Tube"
"Finisher Torpedo" 380
"Finisher Maegrolain" 6
"Quarg Anti-Missile" 2
"Quarg Skylance" 2
"Asteroid Scanner"
"Fuel Processor"
"Water Coolant System"
"Luxury Accommodations"
"Antimatter Core"
"Nanotech Battery"
"Quantum Shield Generator"
"Medium Graviton Thruster"
"Medium Graviton Steering"
"Scram Drive"
gun -3 -44.5 "Finisher Maegrolain"
gun 3 -44.5 "Finisher Maegrolain"
gun -8.5 -43 "Finisher Maegrolain"
gun 8.5 -43 "Finisher Maegrolain"
gun -15 -39 "Finisher Maegrolain"
gun 15 -39 "Finisher Maegrolain"
turret 0 7.5
turret 16 -30 "Quarg Anti-Missile"
turret -16 -30 "Quarg Skylance"
turret 17 30 "Quarg Skylance"
turret -17 30 "Quarg Anti-Missile"
engine -5 42
zoom 1
engine 5 42
zoom 1
engine -12 44
zoom 1
engine 12 44
zoom 1
engine -21.5 35
zoom 0.75
engine 21.5 35
zoom 0.75
engine -26 2
zoom 0.5
engine 26 2
zoom 0.5
"steering engine" -26.5 2
zoom 0.5
right
"steering engine" 26.5 2
zoom 0.5
left
"steering engine" -21.5 35
zoom 0.5
right
"steering engine" 21.5 35
zoom 0.5
left
leak "leak" 70 50
leak "flame" 50 80
explode "tiny explosion" 15
explode "small explosion" 5
description `Surprisingly, someone invested a lot of time, money, and effort into transforming this humble boxwing from a flying coffin into a palatial sarcophagus. At least it is luxurious and shiny!`

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