Version 0.5 Pre-Release

Major change to our modification system... now you need a Frame to
install modules.
master
david 2020-11-10 14:15:31 -05:00
parent d4efe341ba
commit 4c509bb403
11 changed files with 123 additions and 512 deletions

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--------------------
ShipModded
0.4 REL
10/29/2020
0.5 REL
11/11/2020
Beanzilla
--------------------
Make your ship(s) better with ease.
Modify your ship stats with this mod... so you can change stuff all in game.

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outfit "Shield Module V1"
category "Systems"
cost 55600
thumbnail "outfit/small shield module"
"shield generation" 0.9
"energy consumption" 0.2
description "The SM V1 can recharge shield, but draws power all the time."
outfit "Storage Cell"
category "Power"
cost 1875
thumbnail "outfit/fallen cell"
"mass" 1
"module capacity" -1
"energy capacity" 148
description "A small battery, ready to be bundled up with others"
description "These modules are intended to be fitted to a frame."
outfit "Shield Module V2"
category "Systems"
cost 116760
thumbnail "outfit/small shield module"
"shield generation" 2.25
"energy consumption" 0.4
description "The SM V2 can recharge shield, but draws power all the time."
outfit "Energy Cube"
category "Power"
cost 50000
thumbnail "outfit/fallen cube"
"mass" 1
"module capacity" -1
"energy generation" .200 # +0.018
"heat generation" .367 # -0.011
description "This cube can be stacked with others like it to produce the power you will need to power your ships."
description "These modules are intended to be fitted to a frame."
outfit "Shield Module V3"
category "Systems"
cost 140112
thumbnail "outfit/small shield module"
"shield generation" 3.2625
"energy consumption" 0.6
description "The SM V3 can recharge shield, but draws power all the time."
outfit "Shield Booster V1"
category "Systems"
cost 5600
thumbnail "outfit/small shield module"
"shields" 393
"energy consumption" 0.1
description "The SB V1 can increase shield capacity, but draws power all the time."
outfit "Shield Booster V2"
category "Systems"
cost 14000
thumbnail "outfit/small shield module"
"shields" 1022
"energy consumption" 0.2
description "The SB V2 can increase shield capacity even more than V1, but draws power all the time."
outfit "Shield Booster V3"
category "Systems"
cost 16800
thumbnail "outfit/small shield module"
"shields" 1584
"energy consumption" 0.3
description "The SB V3 can increase shield capacity even more than V1, but draws power all the time."
outfit "Repair Module V1"
category "Systems"
cost 55300
thumbnail "outfit/small repair module"
"hull repair rate" 0.7
"energy consumption" 0.15
description "The RM V1 can repair hull, but continuously draws power."
outfit "Repair Module V2"
category "Systems"
cost 116130
thumbnail "outfit/small repair module"
"hull repair rate" 1.75
"energy consumption" 0.3
description "The RM V2 can repair hull, but continuously draws power."
outfit "Repair Module V3"
category "Systems"
cost 169356
thumbnail "outfit/small repair module"
"hull repair rate" 2.7125
"energy consumption" 0.4
description "The RM V3 can repair hull, but continuously draws power."
outfit "Hull Plating V1"
category "Systems"
cost 5300
thumbnail "outfit/interference plating"
"hull" 260
"energy consumption" 0.01
description "The HP V1 adds additional Hull to the ship, but draws power all the time."
outfit "Hull Plating V2"
category "Systems"
cost 13250
thumbnail "outfit/interference plating"
"hull" 676
"energy consumption" 0.02
description "The HP V2 adds additional Hull to the ship, but draws power all the time."
outfit "Hull Plating V3"
category "Systems"
cost 15900
thumbnail "outfit/interference plating"
"hull" 1048
"energy consumption" 0.03
description "The HP V3 adds additional Hull to the ship, but draws power all the time."
outfit "Duel Module"
category "Systems"
cost 83175
thumbnail "outfit/small repair module"
"hull repair rate" 0.8
"shield generation" 1.0
"energy consumption" 0.35
description "This combines a SM V1 and a RM V1 together into a single module."
outfit "Refuel System V1"
category "Systems"
cost 22000
thumbnail "outfit/small collector module"
"ramscoop" 29
"energy consumption" 0.19
description "The RS V1 can refuel a ship in deep space, continuously draws power."
outfit "Refuel System V2"
category "Systems"
cost 68200
thumbnail "outfit/small collector module"
"ramscoop" 87
"energy consumption" 0.19
description "The RS V2 can refuel a ship in deep space, continuously draws power."
outfit "Refuel System V3"
category "Systems"
cost 81840
thumbnail "outfit/small collector module"
"ramscoop" 135
"energy consumption" 0.19
description "The RS V3 can refuel a ship in deep space, continuously draws power."
outfit "Cargo Buffer V1"
category "Systems"
cost 1000
thumbnail "outfit/blue screwdriver"
"cargo space" 25
"energy consumption" 0.06
description "Want to carry more cargo, at the cost of power you now can!"
outfit "Cargo Buffer V2"
category "Systems"
cost 2500
thumbnail "outfit/blue screwdriver"
"cargo space" 70
"energy consumption" 0.07
description "Want to carry more cargo, at the cost of power you now can!"
outfit "Cargo Buffer V3"
outfit "Heat Sink"
category "Systems"
cost 3750
thumbnail "outfit/blue screwdriver"
"cargo space" 105
"energy consumption" 0.08
description "Want to carry more cargo, at the cost of power you now can!"
thumbnail "outfit/fallen sink"
"mass" 1
"module capacity" -1
"cooling" 1.725
description "This heat sink has a modular design."
description "These modules are intended to be fitted to a frame."
outfit "Anti-Scan Buffer"
outfit "Shield Modulator"
category "Systems"
cost 1000
thumbnail "outfit/blue screwdriver"
"scan interference" 1
"energy consumption" 0.01
description "This prevents your ship from exposing illegal outfits/cargo etc, at the cost of power."
cost 21622
thumbnail "outfit/fallen shield"
"mass" 1
"module capacity" -1
"shield generation" .066 # +0.004
"shield energy" .062
"energy generation" -.017256 # -0.001111
"heat generation" .17256 # -0.01111
description "This unit pulls power from your ship to a single shield node in order to recharge your shields more quickly."
description "These modules are intended to be fitted to a frame."
outfit "Radar Jam Buffer"
outfit "Thrust Module"
category "Engines"
"cost" 38508
thumbnail "outfit/fallen engine"
"mass" 1
"module capacity" -1
"thrust" 1.43
"thrusting energy" .134
"thrusting heat" .2797
"turn" 55.588
"turning energy" .102
"turning heat" .261
"reverse thrust" .715
"reverse thrust energy" .134
"reverse thrust heat" .2797
"flare sprite" "effect/mbracket"
"frame rate" 4
"rewind"
"flare sound" "skylance"
description "This allows you to build your own custom engine."
description "These modules are intended to be fitted to a frame."
outfit "Small Frame"
category "Special"
"cost" 150000
thumbnail "outfit/sbracket"
"mass" 9
"outfit space" -15
"flare sound" "skylance"
"module capacity" 55 # +20 for complete modularity
description "This frame provides a ship with the proper equipment to attach advanced modules to it."
outfit "Medium Frame"
category "Special"
"cost" 300000
thumbnail "outfit/mbracket"
"mass" 18
"outfit space" -30
"module capacity" 85 # +30 for complete modularity
description "This frame provides more space for advanced modules."
outfit "Large Frame"
category "Special"
"cost" 600000
thumbnail "outfit/lbracket"
"mass" 37
"outfit space" -50
"module capacity" 140 # +40
description "This massive frame provides a large amount of space for advanced modules."
outfit "Warp Drive"
category "Systems"
cost 1000
thumbnail "outfit/blue screwdriver"
"radar jamming" 14
"energy consumption" 0.02
description "This prevents missiles based on radar to 'see' your ship, at the cost of power."
cost 6000000
thumbnail "outfit/warp"
"mass" 30
"outfit space" -30
"hyperdrive" 1
"jump speed" .3
"jump drive" 1
description "This device is somehow able to replicate the function of both a Hyperdrive and a Jump Drive."
outfit "Bunks Buffer V1"
category "Systems"
cost 1000
thumbnail "outfit/blue screwdriver"
"bunks" 10
"energy consumption" 0.07
description "Want to carry more passengers, or perhaps crew to take over another ship, at the cost of power you now can!"
outfit "Bunks Buffer V2"
category "Systems"
cost 2500
thumbnail "outfit/blue screwdriver"
"bunks" 20
"energy consumption" 0.08
description "Want to carry more passengers, or perhaps crew to take over another ship, at the cost of power you now can!"
outfit "Bunks Buffer V3"
category "Systems"
cost 3750
thumbnail "outfit/blue screwdriver"
"bunks" 30
"energy consumption" 0.09
description "Want to carry more passengers, or perhaps crew to take over another ship, at the cost of power you now can!"
outfit "Outfit Buffer V1"
category "Systems"
cost 2100
thumbnail "outfit/blue screwdriver"
"outfit space" 30
"energy consumption" 0.02
description "Need more outfits, now you can, but only at the cost of power."
outfit "Outfit Buffer V2"
category "Systems"
cost 5250
thumbnail "outfit/blue screwdriver"
"outfit space" 65
"energy consumption" 0.03
description "Need more outfits, now you can, but only at the cost of power."
outfit "Outfit Buffer V3"
category "Systems"
cost 7875
thumbnail "outfit/blue screwdriver"
"outfit space" 101
"energy consumption" 0.04
description "Need more outfits, now you can, but only at the cost of power."
outfit "Weapon Buffer V1"
category "Systems"
cost 4500
thumbnail "outfit/blue screwdriver"
"weapon capacity" 25
"energy consumption" 0.11
description "Want more powerfull weapons, at the cost of power you now can!"
outfit "Weapon Buffer V2"
category "Systems"
cost 11250
thumbnail "outfit/blue screwdriver"
"weapon capacity" 55
"energy consumption" 0.12
description "Want more powerfull weapons, at the cost of power you now can!"
outfit "Weapon Buffer V3"
category "Systems"
cost 13500
thumbnail "outfit/blue screwdriver"
"weapon capacity" 85
"energy consumption" 0.13
description "Want more powerfull weapons, at the cost of power you now can!"
outfit "Engine Buffer V1"
category "Systems"
cost 6000
thumbnail "outfit/blue screwdriver"
"engine capacity" 25
"energy consumption" 0.03
description "Increase your engine space so you can have bigger engines... at the cost of power."
outfit "Engine Buffer V2"
category "Systems"
cost 15000
thumbnail "outfit/blue screwdriver"
"engine capacity" 55
"energy consumption" 0.04
description "Increase your engine space so you can have bigger engines... at the cost of power."
outfit "Engine Buffer V3"
category "Systems"
cost 18000
thumbnail "outfit/blue screwdriver"
"engine capacity" 85
"energy consumption" 0.05
description "Increase your engine space so you can have bigger engines... at the cost of power."
outfit "Mass Debuffer V1"
category "Systems"
cost 500
thumbnail "outfit/red screwdriver"
"mass" -25
"energy consumption" 0.09
description "Reduce your mass so you can go faster... at the cost of power."
outfit "Mass Debuffer V2"
category "Systems"
cost 1500
thumbnail "outfit/red screwdriver"
"mass" -50
"energy consumption" 0.10
description "Reduce your mass so you can go faster... at the cost of power."
outfit "Mass Debuffer V3"
category "Systems"
cost 3000
thumbnail "outfit/red screwdriver"
"mass" -75
"energy consumption" 0.11
description "Reduce your mass so you can go faster... at the cost of power."
outfit "AI Crew Replacement"
category "Systems"
cost 500
thumbnail "outfit/android"
"required crew" -1
"energy consumption" 0.01
description "This allows a computer to interact with ship systems, such as turrets, but this does not increase your defense or offense in hand-to-hand combat."
outfit "AI Captain Replacement"
category "Systems"
cost 1500
thumbnail "outfit/android"
"automaton" 1
"bunks" -1
"energy consumption" 0.01
description "Install only one of these on a ship to make it fully computer controlled. (But only after you bought all the AI Crew Replacements, and not on your flagship!)"
outfit "Thermo Cooler V1"
category "Systems"
cost 90000
thumbnail "outfit/thermoelectric cooler"
"active cooling" 32
"cooling energy" 0.9
"energy consumption" 0.1
description "This makes your ship cool down quickly when it's about to overheat... but it drains power continuously."
outfit "Thermo Cooler V2"
category "Systems"
cost 189000
thumbnail "outfit/thermoelectric cooler"
"active cooling" 80
"cooling energy" 1.89
"energy consumption" 0.21
description "This makes your ship cool down very quickly when it's about to overheat... but it drains power continuously."
outfit "Thermo Cooler V3"
category "Systems"
cost 226800
thumbnail "outfit/thermoelectric cooler"
"active cooling" 140
"cooling energy" 2.835
"energy consumption" 0.26
description "This makes your ship cool down very quickly when it's about to overheat... but it drains power continuously."
outfit "Energized Capacitor V1"
category "Power"
cost 113000
thumbnail "outfit/supercapacitor"
"energy capacity" 750
"solar collection" 1.6667
description "This is a battery combined with builtin solar panels."
outfit "Energized Capacitor V2"
category "Power"
cost 125000
thumbnail "outfit/supercapacitor"
"energy capacity" 2750
"solar collection" 5.0001
description "This is a battery combined with builtin solar panels that provide even more power."
outfit "Energized Capacitor V3"
category "Power"
cost 150000
thumbnail "outfit/supercapacitor"
"energy capacity" 4813
"solar collection" 6.00012
description "This is a battery combined with builtin solar panels that provide even more power."
outfit "KP-3 Photovoltaic Generator"
category "Power"
cost 210000
thumbnail "outfit/small photovoltaic"
"solar collection" 4.1667
"energy generation" 4.1667
description "Designed to produce small amounts of power, with a small boost from solar panels."
outfit "KP-6 Photovoltaic Generator"
category "Power"
cost 400000
thumbnail "outfit/small photovoltaic"
"solar collection" 4.1667
"energy generation" 16.667
description "Designed to greatly produce power, with a boost from solar panels."
outfit "KP-9 Photovoltaic Generator"
category "Power"
cost 840000
thumbnail "outfit/small photovoltaic"
"solar collection" 16.6668
"energy generation" 16.667
description "Designed to mass produce power, with a boost from solar panels."
outfit "KP-12 Photovoltaic Generator"
category "Power"
cost 1008000
thumbnail "outfit/small photovoltaic"
"solar collection" 16.6668
"energy generation" 25.0005
description "Designed to mass produce power, with a boost from solar panels."
# --- Additional ---
outfit "Never Destroy"
category "Special"

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outfitter "Ammo North"
# Version 1
"Cargo Buffer V1"
"Outfit Buffer V1"
"Weapon Buffer V1"
"Engine Buffer V1"
"Bunks Buffer V1"
# Version 2
"Cargo Buffer V2"
"Outfit Buffer V2"
"Weapon Buffer V2"
"Engine Buffer V2"
"Bunks Buffer V2"
# Version 3
"Cargo Buffer V3"
"Outfit Buffer V3"
"Weapon Buffer V3"
"Engine Buffer V3"
"Bunks Buffer V3"
"Radar Jam Buffer"
"Anti-Scan Buffer"
# Version 1
"Mass Debuffer V1"
"Shield Booster V1"
"Hull Plating V1"
# Version 2
"Mass Debuffer V2"
"Shield Booster V2"
"Hull Plating V2"
# Version 3
"Mass Debuffer V3"
"Shield Booster V3"
"Hull Plating V3"
# Power
"KP-3 Photovoltaic Generator"
"KP-6 Photovoltaic Generator"
"KP-9 Photovoltaic Generator"
"KP-12 Photovoltaic Generator"
outfitter "Ammo South"
# Version 1
"Shield Module V1"
"Repair Module V1"
"Refuel System V1"
# Version 2
"Shield Module V2"
"Repair Module V2"
"Refuel System V2"
# Version 3
"Shield Module V3"
"Repair Module V3"
"Refuel System V3"
# Extra
"AI Crew Replacement"
# Cooling
"Thermo Cooler V1"
"Thermo Cooler V2"
"Thermo Cooler V3"
# Power Storage
"Energized Capacitor V1"
"Energized Capacitor V2"
"Energized Capacitor V3"
"Storage Cell"
"Energy Cube"
"Heat Sink"
"Shield Modulator"
"Thrust Module"
outfitter "Pirate Outfits"
"Jump Drive"
"Anti-Scan Buffer"
"AI Captain Replacement"
"Duel Module"
outfitter "Kraz Basic"
"Small Frame"
"Medium Frame"
"Large Frame"
outfitter "Kraz Advanced"
"Small Frame"
"Medium Frame"
"Large Frame"
# Providing support for all-content-plugin
outfitter "All Outfits"
# Version 1
"Cargo Buffer V1"
"Outfit Buffer V1"
"Weapon Buffer V1"
"Engine Buffer V1"
"Bunks Buffer V1"
# Version 2
"Cargo Buffer V2"
"Outfit Buffer V2"
"Weapon Buffer V2"
"Engine Buffer V2"
"Bunks Buffer V2"
# Version 3
"Cargo Buffer V3"
"Outfit Buffer V3"
"Weapon Buffer V3"
"Engine Buffer V3"
"Bunks Buffer V3"
# Special Buffers
"Radar Jam Buffer"
"Anti-Scan Buffer"
# Version 1
"Mass Debuffer V1"
"Shield Booster V1"
"Hull Plating V1"
# Version 2
"Mass Debuffer V2"
"Shield Booster V2"
"Hull Plating V2"
# Version 3
"Mass Debuffer V3"
"Shield Booster V3"
"Hull Plating V3"
# Power
"KP-3 Photovoltaic Generator"
"KP-6 Photovoltaic Generator"
"KP-9 Photovoltaic Generator"
"KP-12 Photovoltaic Generator"
# Power Storage
"Energized Capacitor V1"
"Energized Capacitor V2"
"Energized Capacitor V3"
# Version 1
"Shield Module V1"
"Repair Module V1"
"Refuel System V1"
# Version 2
"Shield Module V2"
"Repair Module V2"
"Refuel System V2"
# Version 3
"Shield Module V3"
"Repair Module V3"
"Refuel System V3"
# Extras
"AI Crew Replacement"
"AI Captain Replacement"
# Cooling
"Thermo Cooler V1"
"Thermo Cooler V2"
"Thermo Cooler V3"
# Extras
"Jump Drive"
"Duel Module"
"Storage Cell"
"Energy Cube"
"Heat Sink"
"Shield Modulator"
"Thrust Module"
"Small Frame"
"Medium Frame"
"Large Frame"
"Never Destroy"

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