Override Flint an Steel
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parent
8ea7c700ee
commit
361dde3529
@ -1,3 +1,4 @@
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default
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farming
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xpanes
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fire
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41
tools.lua
41
tools.lua
@ -17,3 +17,44 @@ minetest.register_tool("axinite:tool", {
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damage_groups = {fleshy = 1},
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},
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})
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-- Flint and steel
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minetest.override_item("fire:flint_and_steel", {
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on_use = function(itemstack, user, pointed_thing)
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local sound_pos = pointed_thing.above or user:get_pos()
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minetest.sound_play(
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"fire_flint_and_steel",
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{pos = sound_pos, gain = 0.5, max_hear_distance = 8}
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)
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local player_name = user:get_player_name()
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if pointed_thing.type == "node" then
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local node_under = minetest.get_node(pointed_thing.under).name
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local nodedef = minetest.registered_nodes[node_under]
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if not nodedef then
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return
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end
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if minetest.is_protected(pointed_thing.under, player_name) then
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minetest.chat_send_player(player_name, "This area is protected")
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return
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end
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if nodedef.on_ignite then
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nodedef.on_ignite(pointed_thing.under, user)
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elseif minetest.get_item_group(node_under, "flammable") >= 1
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and minetest.get_node(pointed_thing.above).name == "air" then
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minetest.set_node(pointed_thing.above, {name = "axinite:flame"})
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end
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end
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if not (creative and creative.is_enabled_for
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and creative.is_enabled_for(player_name)) then
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-- Wear tool
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local wdef = itemstack:get_definition()
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itemstack:add_wear(1000)
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-- Tool break sound
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if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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minetest.sound_play(wdef.sound.breaks, {pos = sound_pos, gain = 0.5})
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end
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return itemstack
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end
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end
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})
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