152 lines
5.1 KiB
Java
152 lines
5.1 KiB
Java
package ZeusServer.Server;
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import ZeusServer.Helpers.OpenSimplexNoise;
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import org.joml.Vector3i;
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import static java.lang.Math.floorMod;
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public class MapGen {
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public static final int CHUNK_SIZE = 16;
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OpenSimplexNoise terrainNoise;
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OpenSimplexNoise treeNoise;
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private long seed;
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public MapGen() {
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// seed = Math.round(Math.random()*1000000);
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seed = 0;
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terrainNoise = new OpenSimplexNoise(seed);
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treeNoise = new OpenSimplexNoise(seed/2);
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}
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public short[] generateChunk(Vector3i pos) {
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var chunk = new short[4096];
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float[] points = getPoints(pos.x*CHUNK_SIZE, pos.z*CHUNK_SIZE);
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for (var i = 0; i < 8; i++) {
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for (var j = 0; j < 16; j++) {
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for (var k = 0; k < 8; k++) {
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short fill = getBlock(i + pos.x*CHUNK_SIZE, j + pos.y*CHUNK_SIZE, k + pos.z*CHUNK_SIZE, new float[] {points[0], points[1], points[2], points[3]});
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chunk[i + CHUNK_SIZE * (j + CHUNK_SIZE * k)] = fill;
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}
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}
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}
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for (var i = 8; i < 16; i++) {
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for (var j = 0; j < 16; j++) {
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for (var k = 0; k < 8; k++) {
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short fill = getBlock(i + pos.x*CHUNK_SIZE, j + pos.y*CHUNK_SIZE, k + pos.z*CHUNK_SIZE, new float[] {points[1], points[4], points[3], points[5]});
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chunk[i + CHUNK_SIZE * (j + CHUNK_SIZE * k)] = fill;
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}
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}
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}
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for (var i = 0; i < 8; i++) {
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for (var j = 0; j < 16; j++) {
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for (var k = 8; k < 16; k++) {
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short fill = getBlock(i + pos.x*CHUNK_SIZE, j + pos.y*CHUNK_SIZE, k + pos.z*CHUNK_SIZE, new float[] {points[2], points[3], points[6], points[7]});
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chunk[i + CHUNK_SIZE * (j + CHUNK_SIZE * k)] = fill;
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}
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}
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}
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for (var i = 8; i < 16; i++) {
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for (var j = 0; j < 16; j++) {
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for (var k = 8; k < 16; k++) {
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short fill = getBlock(i + pos.x*CHUNK_SIZE, j + pos.y*CHUNK_SIZE, k + pos.z*CHUNK_SIZE, new float[] {points[3], points[5], points[7], points[8]});
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chunk[i + CHUNK_SIZE * (j + CHUNK_SIZE * k)] = fill;
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}
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}
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}
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return chunk;
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}
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private float[] getPoints(int x, int z) {
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int xx = (int)Math.floor((float)x/8);
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int zz = (int)Math.floor((float)z/8);
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float[] points = new float[9];
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points[0] = getNoisePoint(xx*8, zz*8);
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points[1] = getNoisePoint((xx+1)*8, zz*8);
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points[2] = getNoisePoint(xx*8, (zz+1)*8);
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points[3] = getNoisePoint((xx+1)*8, (zz+1)*8);
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points[4] = getNoisePoint((xx+2)*8, zz*8);
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points[5] = getNoisePoint((xx+2)*8, (zz+1)*8);
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points[6] = getNoisePoint(xx*8, (zz+2)*8);
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points[7] = getNoisePoint((xx+1)*8, (zz+2)*8);
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points[8] = getNoisePoint((xx+2)*8, (zz+2)*8);
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return points;
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}
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public short getBlock(int x, int y, int z) {
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float[] points = getPoints(x, z);
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return getBlock(x, y, z, points);
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}
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private short getBlock(int x, int y, int z, float[] points) {
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int xx = (int)Math.floor((float)x/8);
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int zz = (int)Math.floor((float)z/8);
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float v = ((float)x/8) - xx;
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float u = ((float)z/8) - zz;
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float x1 = lerp(points[0], points[2], u);
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float x2 = lerp(points[1], points[3], u);
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float average = lerp(x1, x2, v);
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if (y + 1 - average < -2) return 3;
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if (y + 1 - average < 0) return 2;
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if (y - average < 0) return 1;
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// if (y - average < 5)
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// if (Math.pow(treeNoise.eval(x, z), 2) > 0.6) return 11;
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//
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// if (y - average < 5 && y - average > 3) {
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// for (var i = -2; i < 3; i++) {
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// for (var j = -2; j < 3; j++) {
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// if (i != 0 || j != 0) {
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// if (Math.pow(treeNoise.eval(x + i, z + j), 2) > 0.6) return 12;
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// }
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// }
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// }
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// }
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//
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// if (y - average < 7 && y - average > 5) {
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// for (var i = -1; i < 2; i++) {
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// for (var j = -1; j < 2; j++) {
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// if (Math.pow(treeNoise.eval(x + i, z + j), 2) > 0.6) return 12;
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// }
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// }
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// }
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if (y - 1 - average < 0) {
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if (Math.random() > 0.2) {
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return (short)(4 + Math.round(Math.random() * 4));
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}
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}
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return 0;
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}
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public short getBlock(Vector3i pos) {
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return getBlock(pos.x, pos.y, pos.z);
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}
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private int multiplyPerlin(int x, int z, int horz, int vert) {
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return (int)(terrainNoise.eval((float)x / horz, (float)z / horz) * vert);
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}
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private static float lerp(float s, float e, float t) {
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return s + (e - s) * t;
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}
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private float getNoisePoint(int x, int y) {
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double value = multiplyPerlin(x, y, 600, 100) * 0.6;
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value += multiplyPerlin(x, y, 100, 50) * 0.6;
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value += multiplyPerlin(x, y, 50, 25) * 0.6;
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return (float)value;
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}
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}
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