Zepha/src/game/atlas/asset/AtlasRef.h

20 lines
229 B
C

//
// Created by aurailus on 17/04/19.
//
#pragma once
#include "util/Util.h"
struct AtlasRef {
u16vec2 pos {};
u16vec2 size {};
uvec2 rawPos {};
uvec2 rawSize {};
vec4 uv {};
string name = "";
bool base = false;
};