Zepha/subgames/zeus/mods/zeus_default/textures_unused/painting
Auri eb12fa812a Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :)
Todo: Make the texturebuilder take advantage of the cropping support.
2021-09-30 15:50:59 -07:00
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16x_d1.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
16x_d2.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
32x16_d1.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
32x_d1.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
32x_d2.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
32x_d3.png Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00