Zepha/src/game/atlas/asset/ServerTexture.h

19 lines
289 B
C

//
// Created by aurailus on 05/08/19.
//
#pragma once
#include "util/Types.h"
struct ServerTexture {
ServerTexture(string name, string data, u16 width, u16 height) :
name(name), data(data), width(width), height(height) {};
string name;
string data;
u16 width;
u16 height;
};