Zepha/src/client/menu/SubgameDef.h

12 lines
212 B
C++

#pragma once
#include "client/menu/SubgameConfig.h"
#include "game/atlas/asset/AtlasTexture.h"
class SubgameDef {
public:
AtlasTexture iconRef;
SubgameConfig config {};
std::filesystem::path subgamePath;
};