Zepha/src/client/entity
Auri eb12fa812a Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :)
Todo: Make the texturebuilder take advantage of the cropping support.
2021-09-30 15:50:59 -07:00
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ParticleEntity.cpp Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
ParticleEntity.h Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
PlayerEntity.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
WireframeEntity.cpp Read description VVV 2021-08-15 17:21:12 -07:00
WireframeEntity.h Read description VVV 2021-08-15 17:21:12 -07:00