Zepha/src/client/scene
Auri a08af1b260 Bump to C++ 20 2021-09-03 14:22:58 -07:00
..
ConnectScene.cpp Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
ConnectScene.h Connect Scene, Error Scene, stability, bugfixes 2021-08-23 23:31:29 -07:00
GameScene.cpp Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
GameScene.h Optimize debug info & Dimension updates. 2021-08-15 18:30:38 -07:00
LuaErrorScene.cpp Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel. 2021-09-02 23:48:09 -07:00
LuaErrorScene.h Connect Scene, Error Scene, stability, bugfixes 2021-08-23 23:31:29 -07:00
MainMenuScene.cpp Bump to C++ 20 2021-09-03 14:22:58 -07:00
MainMenuScene.h Connect Scene, Error Scene, stability, bugfixes 2021-08-23 23:31:29 -07:00
Scene.h Optimize the MeshVertex format. 2021-08-04 22:17:40 -07:00
SceneManager.cpp Connect Scene, Error Scene, stability, bugfixes 2021-08-23 23:31:29 -07:00
SceneManager.h Connect Scene, Error Scene, stability, bugfixes 2021-08-23 23:31:29 -07:00