* Fixed a crash where an improperly formatted subgame can crash the client. * Remove Lua 5.1 from CMakeLists.txt.
14 lines
443 B
Lua
14 lines
443 B
Lua
-- Load Libraries
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runfile(_PATH .. "modules/fenv")
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runfile(_PATH .. "modules/gui")
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runfile(_PATH .. "modules/dump")
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runfile(_PATH .. "modules/math")
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runfile(_PATH .. "modules/table")
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runfile(_PATH .. "modules/after")
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runfile(_PATH .. "modules/vector")
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runfile(_PATH .. "modules/entity")
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runfile(_PATH .. "modules/callbacks")
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-- Register base models (if not on main menu)
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if zepha.client or zepha.server then runfile(_PATH .. "game/init") end |