Zepha/res/lua/default/models/leaflike.lua
aurailus 4078e29440 Refactor the Lua code for the default game.
* Split the models and block definitions into two folders
* Gave some models more generic names
2019-04-21 15:25:06 -07:00

87 lines
1.9 KiB
Lua

--
-- Cube model with extra inner faces that pop out of the model.
-- Useful for making bushy leaves.
-- Texture order is: cube textures, pop textures.
--
zeus.register_blockmodel("default:leaflike", {
{
face = "left",
tex = 1,
points = {
0, 0, 0, 0, 1,
0, 0, 1, 1, 1,
0, 1, 1, 1, 0,
0, 1, 0, 0, 0
}
}, {
face = "right",
tex = 1,
points = {
1, 1, 1, 1, 0,
1, 0, 1, 1, 1,
1, 0, 0, 0, 1,
1, 1, 0, 0, 0
}
}, {
face = "top",
tex = 1,
points = {
0, 1, 0, 0, 0,
0, 1, 1, 0, 1,
1, 1, 1, 1, 1,
1, 1, 0, 1, 0
}
}, {
face = "bottom",
tex = 1,
points = {
0, 0, 0, 0, 0,
1, 0, 0, 1, 0,
1, 0, 1, 1, 1,
0, 0, 1, 0, 1
}
}, {
face = "front",
tex = 1,
points = {
0, 0, 1, 0, 1,
1, 0, 1, 1, 1,
1, 1, 1, 1, 0,
0, 1, 1, 0, 0
}
}, {
face = "back",
tex = 1,
points = {
0, 0, 0, 0, 1,
0, 1, 0, 0, 0,
1, 1, 0, 1, 0,
1, 0, 0, 1, 1
}
}, {
face = "nocull",
tex = 2,
points = {
-0.31, 1.30, -0.3, 0, 0,
-0.31, -0.30, -0.31, 0, 1,
1.3, -0.30, 1.3, 1, 1,
1.3, 1.30, 1.29, 1, 0,
1.3, -0.30, 1.3, 1, 1,
-0.31, -0.30, -0.31, 0, 1,
-0.31, 1.30, -0.3, 0, 0,
1.3, 1.30, 1.29, 1, 0,
-0.31, 1.30, 1.29, 0, 0,
-0.31, -0.30, 1.3, 0, 1,
1.3, -0.30, -0.31, 1, 1,
1.3, 1.30, -0.3, 1, 0,
1.3, -0.30, -0.31, 1, 1,
-0.31, -0.30, 1.3, 0, 1,
-0.31, 1.30, 1.29, 0, 0,
1.3, 1.30, -0.3, 1, 0
}
}
})