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basic
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New GUI Wip with old style getters.
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2021-08-19 13:33:08 -07:00 |
compound
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New GUI Wip with old style getters.
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2021-08-19 13:33:08 -07:00 |
BoxElement.cpp
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More efficient texture parser, broken though :/
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2021-10-10 13:16:14 -07:00 |
BoxElement.h
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More efficient texture parser, broken though :/
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2021-10-10 13:16:14 -07:00 |
DebugDisplay.cpp
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Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :)
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2021-09-30 15:50:59 -07:00 |
DebugDisplay.h
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Add some debug GUI back, fix CLion folder configuration.
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2021-08-29 20:38:22 -07:00 |
Element.cpp
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Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel.
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2021-09-02 23:48:09 -07:00 |
Element.h
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Add some debug GUI back, fix CLion folder configuration.
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2021-08-29 20:38:22 -07:00 |
Expression.cpp
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Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel.
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2021-09-02 23:48:09 -07:00 |
Expression.h
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Container and self widths, implementation is recursive and slow, fix getComputedSize() by storing elem size in a const.
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2021-08-21 02:17:09 -07:00 |
GameGui.cpp
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New GUI Wip with old style getters.
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2021-08-19 13:33:08 -07:00 |
GameGui.h
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New GUI Wip with old style getters.
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2021-08-19 13:33:08 -07:00 |
Gui.cpp
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New GUI Wip with old style getters.
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2021-08-19 13:33:08 -07:00 |
Gui.h
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CallbackGroup madness
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2021-08-22 11:58:52 -07:00 |
Root.cpp
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new EventEmitter template class that can have arbitrary event parameters, and is awesome
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2021-10-11 12:46:57 -07:00 |
Root.h
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new EventEmitter template class that can have arbitrary event parameters, and is awesome
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2021-10-11 12:46:57 -07:00 |
Style.cpp
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More Lua GuiElement functionality.
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2021-08-24 01:48:53 -07:00 |
Style.h
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Clean up TextureAtlas, fix swaying and offsetting, add pillar blockmodel.
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2021-09-02 23:48:09 -07:00 |
TextElement.cpp
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Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :)
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2021-09-30 15:50:59 -07:00 |
TextElement.h
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Expression Parsing
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2021-08-20 16:19:10 -07:00 |