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graph
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Some minor updates and consistency to Stream classes.
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2020-07-19 15:06:12 -07:00 |
ChunkMeshDetails.h
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Some minor updates and consistency to Stream classes.
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2020-07-19 15:06:12 -07:00 |
LocalWorld.cpp
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
LocalWorld.h
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
MeshGenStream.cpp
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Tweak Game class, rename to Subgame class, refactor more of the lua API.
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2020-07-25 20:19:18 -07:00 |
MeshGenStream.h
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Tweak Game class, rename to Subgame class, refactor more of the lua API.
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2020-07-25 20:19:18 -07:00 |
Player.cpp
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
Player.h
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
Schematic.cpp
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Inline NoiseSample get, re-implement structures (no partials yet)
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2020-07-16 10:51:24 -07:00 |
Schematic.h
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Inline NoiseSample get, re-implement structures (no partials yet)
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2020-07-16 10:51:24 -07:00 |
World.cpp
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
World.h
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Synchronize block interaction callbacks, wieldlists, etc. Breaking broke
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2020-07-28 14:11:11 -07:00 |
WorldInterpolationStream.cpp
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Tweak Game class, rename to Subgame class, refactor more of the lua API.
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2020-07-25 20:19:18 -07:00 |
WorldInterpolationStream.h
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Tweak Game class, rename to Subgame class, refactor more of the lua API.
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2020-07-25 20:19:18 -07:00 |