|
zepha.player:set_hud(zepha.build_gui(function()
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return Gui.Body {
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background = "base:viginette",
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|
|
|
Gui.Rect {
|
|
key = "crosshair",
|
|
position = { pc(50), pc(50) },
|
|
position_anchor = { pc(50), pc(50) },
|
|
size = { 22 / 3, 22 / 3 },
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|
|
|
background = "base:crosshair"
|
|
}
|
|
}
|
|
end)) |