Zepha/src/game/atlas
Auri 4003a9c169 new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
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asset Working texture atlas! 2021-10-10 16:00:34 -07:00
BiomeAtlas.cpp WIP cmake rework 2021-08-30 01:14:23 +02:00
BiomeAtlas.h Fixed connection & many network packets. 2021-06-22 18:13:39 -07:00
DefinitionAtlas.cpp Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
DefinitionAtlas.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
LocalBiomeAtlas.cpp WIP cmake rework 2021-08-30 01:14:23 +02:00
LocalBiomeAtlas.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
LocalDefinitionAtlas.cpp Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
LocalDefinitionAtlas.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
ServerBiomeAtlas.cpp Fixed connection & many network packets. 2021-06-22 18:13:39 -07:00
ServerBiomeAtlas.h Fixed connection & many network packets. 2021-06-22 18:13:39 -07:00
ServerDefinitionAtlas.cpp Less intensive texture atlas code, support for in-atlas crops, better structures, biome tinting with other functions :) 2021-09-30 15:50:59 -07:00
ServerDefinitionAtlas.h Apply new Code Styling to all files. 2020-11-08 22:57:34 -08:00
TextureAtlas.cpp new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
TextureAtlas.h new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
TextureBuilder.cpp new EventEmitter template class that can have arbitrary event parameters, and is awesome 2021-10-11 12:46:57 -07:00
TextureBuilder.h Working texture atlas! 2021-10-10 16:00:34 -07:00