Zepha/.idea/inspectionProfiles
Auri f4ec97370d Player movement uses delta, entity collision.
- Entities will now acknowledge terrain when applying velocity when object.collides is true.
* Some strange movement behavior when collidable entities move on the ground.
- All player movements are now modulated by delta time.
2020-12-05 01:48:46 -08:00
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Project_Default.xml Player movement uses delta, entity collision. 2020-12-05 01:48:46 -08:00