Improved Any type.
parent
3ed1aad854
commit
9a46f2077d
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@ -1,4 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="DiscordIntegrationProjectSettings" description="Multiplayer Voxel Game" />
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<component name="DiscordProjectSettings">
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<option name="show" value="true" />
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</component>
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<component name="ProjectNotificationSettings">
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<option name="askShowProject" value="false" />
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</component>
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</project>
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@ -19,9 +19,9 @@
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int main(int argc, char* argv[]) {
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// return StartGame(argc, argv);
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Any a(new std::string("whee"));
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Any b(new int(125));
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auto a = Any::from<std::string>({"wee"});
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auto b = Any(a);
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b.set<int>(57);
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std::cout << *a.get<std::string>() << std::endl;
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std::cout << *b.get<int>() << std::endl;
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std::cout << a.get<std::string>() << ", " << b.get_or<std::string>("fuck that") << std::endl;
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}
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@ -9,34 +9,43 @@
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class Any {
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public:
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Any() = default;
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template <typename T> Any(T* val) {
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set<T>(val);
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template <typename T> static Any from(const T& val) {
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Any a;
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a.set<T>(val);
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return a;
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}
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template <typename T> void set(T* val) {
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template <typename T> void set(const T& val) noexcept {
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data = std::make_shared<T>(std::move(val));
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type = typeid(T).hash_code();
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hasData = true;
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data = val;
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}
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template <typename T> T* get() {
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if (!hasData || type != typeid(T).hash_code()) return nullptr;
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return static_cast<T*>(data);
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template<typename T> const T& get() const {
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if (empty()) throw std::logic_error("Tried to get empty Any.");
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else if (type != typeid(T).hash_code()) throw std::logic_error("Any is not of type specified.");
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return *std::static_pointer_cast<T>(data);
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}
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bool empty() {
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return !hasData;
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template<typename T> const T& get_or(const T& other) const noexcept {
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try { return get<T>(); }
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catch (...) { return other; }
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}
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template <typename T> void erase() {
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if (!hasData) return;
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hasData = false;
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delete static_cast<T*>(data);
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template <typename T> const bool is() const noexcept {
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return typeid(T).hash_code() == type;
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}
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bool const empty() const noexcept {
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return !data;
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}
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void reset() noexcept {
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data = nullptr;
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type = 0;
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}
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private:
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std::size_t type = 0;
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bool hasData = false;
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void* data = nullptr;
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std::shared_ptr<void> data = nullptr;
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};
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@ -31,9 +31,15 @@ namespace Util {
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return floatToString((float)val);
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}
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static std::string vecToString(glm::ivec3 vec) {
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std::ostringstream out;
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out << vec.x << ", " << vec.y << ", " << vec.z;
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return out.str();
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}
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static std::string vecToString(glm::vec3 vec) {
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std::ostringstream out;
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out << (int)vec.x << ", " << (int)vec.y << ", " << (int)vec.z;
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out << vec.x << ", " << vec.y << ", " << vec.z;
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return out.str();
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}
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