Fixed error caused by Refactor
parent
b0ee113811
commit
9922d498e0
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@ -8,7 +8,7 @@
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#include "engine/Camera.h"
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#include "engine/Timer.h"
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#include "world/GameInstance.h"
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#include "game/GameInstance.h"
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#include "engine/graphics/Renderer.h"
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GLfloat deltaTime = 0.0f;
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@ -11,7 +11,7 @@ Renderer::Renderer(GLint winWidth, GLint winHeight) {
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camera = new Camera(glm::vec3(0.0f, 16.0f, 0.0f), glm::vec3(0, 1, 0), -90.0f, -45.0f, 10.0f, 0.1f);
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worldShader = new Shader();
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worldShader->createFromFile("../zeus/shader/game.vs", "../zeus/shader/game.fs");
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worldShader->createFromFile("../zeus/shader/world.vs", "../zeus/shader/world.fs");
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uProj = worldShader->getUniformLocation("projection");
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uModel = worldShader->getUniformLocation("model");
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@ -42,7 +42,7 @@ void DebugGui::fpsHistUpdate() {
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unsigned int indOffset = 0;
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float xOffset = 0;
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float width = 4;
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float width = 6;
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float height = 0.5;
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float i = 0.10;
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@ -5,7 +5,7 @@
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#ifndef ZEUS_LREGISTERBLOCK_H
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#define ZEUS_LREGISTERBLOCK_H
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#include "../world/GameInstance.h"
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#include "../game/GameInstance.h"
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class LRegisterBlock {
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public:
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