Modified the README.md and LICENSE.md files.
Added some information and tweaked the license to allow contributions.master
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(c) 2018-2019 Benjamin Collings, All rights reserved.
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(c) 2018-2019 Nicole Collings, All rights reserved.
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You do not have permission to redistribute, copy, or share this work without my explicit written permission.
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You may download the repository and compile it for personal use or potential contributions.
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Please contact me if you have any questions or special requests.
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README.md
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README.md
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# Zeus Voxel Client
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# Zeus Voxel Engine
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(c) 2018-2019 Benjamin Collings, All Rights Reserved.
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A highly moddable, fast, extensible C++ Voxel Game. Sounds like all the other ones right? Well - This one's better.
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This project is very early in development, and is not in a usable form right now without extensive configuration (undocumented at this point in time).
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You do not have permission to redistribute, copy, or use this work without my explicit written permission.
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Please contact me if you have any questions or requests.
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(c) 2018-2019 Nicole Collings, All Rights Reserved.
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You do not have permission to redistribute, copy, or share this work without my explicit written permission.
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You may download the repository and compile it for personal use or potential contributions.
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Please contact me if you have any questions or special requests.
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//
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// Created by aurailus on 11/07/19.
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//
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#include "Address.h"
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