mod-wdata/api.lua

111 lines
2.7 KiB
Lua

--- World Data Manager API
--
-- @topic api
-- store formatted world path
local world_path = core.get_worldpath():gsub("\\", "/")
--- Retrieves directory path where file is located.
--
-- @local
-- @function get_dir
-- @tparam string fpath Full path to file.
-- @treturn string Full path to directory.
local function get_dir(fpath)
-- format to make working with easier
fpath = fpath:gsub("\\", "/")
local idx = fpath:find("/[^/]*$")
-- use world directory by default
if not idx or idx == 0 then
return world_path
end
return fpath:sub(1, idx-1)
end
--- Reads config file from world directory.
--
-- @function wdata.read
-- @tparam string fname Base filename with optional directory structure (e.g. "my\_mod/my\_config")
-- @treturn table Table with contents read from json file or `nil`.
function wdata.read(fname)
local fpath = world_path .. "/" .. fname .. ".json"
-- check if file exists
local fopen = io.open(fpath, "r")
if not fopen then
wdata.log("warning", "file not found: " .. fpath)
return
end
local table_data = core.parse_json(fopen:read("*a"))
io.close(fopen)
if not table_data then
wdata.log("error", "cannot read json data from file: " .. fpath)
return
end
return table_data
end
--- Flags definition.
--
-- @table FlagsDef
-- @tfield[opt] bool styled Outputs in a human-readable format if this is set (default: `true`).
-- @tfield[opt] bool null_to_table "null" values will be converted to tables in output (default: `false`).
--- Writes to config file in world directory.
--
-- @function wdata.write
-- @tparam string fname Base filename with optional directory structure (e.g. "my\_mod/my\_config").
-- @tparam table data Table data to be written to config file.
-- @tparam[opt] FlagsDef flags
-- @treturn bool `true` if succeeded, `false` if not.
function wdata.write(fname, data, flags)
-- backward compat
if type(flags) == "boolean" then
wdata.log("warning", "wdata.write: \"styled\" parameter deprecated, use \"flags\"")
flags = {styled=flags}
end
if type(flags) ~= "table" then
flags = {}
end
flags.styled = flags.styled ~= false
local json_data = core.write_json(data, flags.styled)
if not json_data then
wdata.log("error", "cannot convert data to json format")
return false
end
local fpath = world_path .. "/" .. fname .. ".json"
-- create directory tree if necessary
local dirname = get_dir(fpath)
if dirname ~= world_path then
if not core.mkdir(dirname) then
wdata.log("error", "cannot create directory: " .. dirname)
return false
end
end
if flags.null_to_table then
if flags.styled then
json_data = json_data:gsub(": null([,\n])", ": {}%1")
else
json_data = json_data:gsub(":null([,%]}])", ":{}%1")
end
end
return core.safe_file_write(fpath, json_data)
end