Sound Pack for Minetest
Description:
A Minetest mod that provides a set of free sounds & methods. It is intended as a more universal method for adding sounds to games than depending on MTG & default for sounds only.
As of right now, only sounds from default mod have been added.
Licensing:
- Code: MIT
- Media: see following table
Sound file sources & licensing:
Filename | Author | License | Source |
---|---|---|---|
sounds_break_glass.1 | cmusounddesign | CC BY 3.0 | freesound.org |
sounds_break_glass.2 | Tomlija | CC BY 3.0 | freesound.org |
sounds_break_glass.3 | lsprice | CC BY 3.0 | freesound.org |
sounds_dig_choppy.* | Sheyvan | CC0 | freesound.org |
sounds_dig_cracky.* | Benboncan | CC BY 3.0 | freesound.org |
sounds_dig_crumbly | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_dig_gravel.* | lolamadeus | CC0 | freesound.org |
sounds_dig_ice.* | dheming | CC BY 3.0 | freesound.org |
sounds_dig_metal | yadronoff | CC BY 3.0 | freesound.org |
sounds_dig_snappy | blukotek | CC0 | freesound.org |
sounds_dug_gravel.* | lolamadeus | CC0 | freesound.org |
sounds_dug_ice | Angel_Perez_Grandi | CC BY 3.0 | freesound.org |
sounds_dug_metal.* | qubodup | CC0 | opengameart.org |
sounds_dug_node.* | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_step_dirt.* | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_step_glass | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_step_grass.* | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_step_gravel | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_step_hard.* | Erdie | CC BY 3.0 | freesound.org |
sounds_step_ice.* | InspectorJ | CC BY 3.0 | freesound.org |
sounds_step_metal.* | mypantsfelldown | CC0 | freesound.org |
sounds_step_sand.* | worthahep88 | CC0 | freesound.org |
sounds_step_snow.* | Ryding | CC0 | freesound.org |
sounds_step_water.1 | AGFX | CC BY 3.0 | freesound.org |
sounds_step_water.2 | AGFX | CC BY 3.0 | freesound.org |
sounds_step_water.3 | AGFX | CC BY 3.0 | freesound.org |
sounds_step_water.4 | AntumDeluge | CC0 | generated with Audacity |
sounds_step_wood.* | Mito551 | CC BY-SA 3.0 | minetest_game |
sounds_place_metal.* | Ogrebane | CC0 | opengameart.org |
sounds_place_node* | Mito551 | CC BY-SA 3.0 | minetest_game |
Usage:
If your mod depends on default for node sounds only, then you can easily switch to sounds. Simply add default & sounds as optional dependencies in your mod.conf. sounds aliases or overrides methods used by default to its own. For example default.node_sound_dirt_defaults.
Example code:
function sounds.node_dirt(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or {name="sounds_step_dirt", gain=0.4}
tbl.dug = tbl.dug or {name="sounds_step_dirt", gain=1.0}
tbl.place = tbl.place or {name="sounds_place_node_soft", gain=1.0}
sounds.node(tbl)
return tbl
end
default.node_sound_dirt_defaults = sounds.node_dirt
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