145444a40d
- https://commons.wikimedia.org/wiki/File:Giggling_call_of_a_spotted_hyena_(Crocuta_crocuta)_-_1472-6785-10-9-S1.oga - https://commons.wikimedia.org/wiki/File:Giggling_call_of_a_spotted_hyena_(Crocuta_crocuta)_-_1472-6785-10-9-S3.oga - https://commons.wikimedia.org/wiki/File:Giggling_call_of_a_spotted_hyena_(Crocuta_crocuta)_-_1472-6785-10-9-S5.oga
398 lines
6.0 KiB
Lua
398 lines
6.0 KiB
Lua
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--- Pre-defined Sound Groups
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--
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-- @topic groups
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--- Bird sounds.
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--
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-- @sndgroup sounds.bird
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-- @snd bird_01
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-- @snd bird_02
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-- @snd bird_03
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sounds.bird = SoundGroup({
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"bird_01",
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"bird_02",
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"bird_03",
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})
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--- Bite sounds.
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--
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-- @sndgroup sounds.bite
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-- @snd apple_bite
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sounds.bite = SoundGroup({
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"apple_bite",
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})
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--- Bounce sounds.
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--
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-- @sndgroup sounds.bounce
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-- @snd boing
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sounds.bounce = SoundGroup({
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"boing",
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})
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--- Bee sounds.
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--
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-- @sndgroup sounds.bee
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-- @snd bee
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-- @snd bumble_bee_01
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-- @snd bumble_bee_02
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-- @snd bees
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sounds.bee = SoundGroup({
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"bee",
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"bumble_bee_01",
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"bumble_bee_02",
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"bees",
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})
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--- Cat meow sounds.
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--
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-- @sndgroup sounds.cat_meow
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-- @snd cat_meow
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sounds.cat_meow = SoundGroup({
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"cat_meow",
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})
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--- Chicken sounds.
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--
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-- @sndgroup sounds.chicken
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-- @snd chicken_01
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-- @snd chicken_02
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sounds.chicken = SoundGroup({
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"chicken_01",
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"chicken_02",
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})
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--- Clock sounds.
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--
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-- @sndgroup sounds.clock
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-- @snd clock_tick
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sounds.clock = SoundGroup({
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"clock_tick",
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})
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--- Coin sounds.
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--
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-- @sndgroup sounds.coin
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-- @snd coin
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sounds.coin = SoundGroup({
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"coin",
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})
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--- Cow moo sounds.
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--
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-- @sndgroup sounds.cow_moo
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-- @snd cow_moo_01
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-- @snd cow_moo_02
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sounds.cow_moo = SoundGroup({
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"cow_moo_01",
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"cow_moo_02",
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})
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--- Crow caw sounds.
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--
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-- @sndgroup sounds.crow_caw
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-- @snd crow_caw
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sounds.crow_caw = SoundGroup({
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"crow_caw",
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})
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--- Dog bark sounds.
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--
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-- @sndgroup sounds.dog_bark
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-- @snd dog_bark
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sounds.dog_bark = SoundGroup({
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"dog_bark",
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})
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--- Duck quack sounds.
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--
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-- @sndgroup sounds.duck_quack
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-- @snd duck_quack
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sounds.duck_quack = SoundGroup({
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"duck_quack",
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})
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--- Elephant sounds.
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--
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-- @sndgroup sounds.elephant
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-- @snd elephant
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sounds.elephant = SoundGroup({
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"elephant",
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})
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--- Entity hit sounds.
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--
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-- @sndgroup sounds.entity_hit
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-- @snd entity_hit
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sounds.entity_hit = SoundGroup({
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"entity_hit",
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})
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--- Explosion sounds.
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--
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-- @sndgroup sounds.explosion
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-- @snd explosion
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sounds.explosion = SoundGroup({
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"explosion",
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})
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--- Frog sounds.
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--
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-- @sndgroup sounds.frog
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-- @snd frog
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sounds.frog = SoundGroup({
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"frog",
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})
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--- Fuse sounds.
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--
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-- @sndgroup sounds.fuse
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-- @snd fuse
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sounds.fuse = SoundGroup({
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"fuse",
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})
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--- Gallop sounds.
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--
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-- @sndgroup sounds.gallop
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-- @snd gallop_01
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-- @snd gallop_02
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sounds.gallop = SoundGroup({
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"gallop_01",
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"gallop_02",
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})
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--- Goat bleat sounds.
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--
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-- @sndgroup sounds.goat_bleat
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-- @snd goat_bleat_01
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-- @snd goat_bleat_02
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-- @snd goat_bleat_03
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sounds.goat_bleat = SoundGroup({
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"goat_bleat_01",
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"goat_bleat_02",
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"goat_bleat_03",
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})
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--- Grasshopper sounds.
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--
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-- @sndgroup sounds.grasshopper
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-- @snd grasshopper
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sounds.grasshopper = SoundGroup({
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"grasshopper",
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})
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--- Horse neigh sounds.
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--
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-- @sndgroup sounds.horse_neigh
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-- @snd horse_neigh_01
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-- @snd horse_neigh_02
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sounds.horse_neigh = SoundGroup({
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"horse_neigh_01",
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"horse_neigh_02",
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})
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--- Horse snort sounds.
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--
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-- @sndgroup sounds.horse_snort
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-- @snd horse_snort_01
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-- @snd horse_snort_02
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sounds.horse_snort = SoundGroup({
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"horse_snort_01",
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"horse_snort_02",
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})
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--- Horse sounds.
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--
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-- Includes sounds from `sounds.horse_neigh` & `sounds.horse_snort`.
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--
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-- @sndgroup sounds.horse
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sounds.horse = sounds.horse_neigh + sounds.horse_snort
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--- Hyena sounds.
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--
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-- @sndgroup sounds.hyena
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-- @snd hyena_01
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-- @snd hyena_02
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-- @snd hyena_03
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sounds.hyena = SoundGroup({
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"hyena_01",
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"hyena_02",
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"hyena_03",
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})
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--- Jaguar sounds.
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--
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-- @sndgroup sounds.jaguar
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-- @snd jaguar_saw
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sounds.jaguar = SoundGroup({
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"jaguar_saw",
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})
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--- Lion sounds.
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--
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-- @sndgroup sounds.lion
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-- @snd "lion_bellow"
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sounds.lion = SoundGroup({
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"lion_bellow",
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})
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--- Mouse sounds.
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--
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-- @sndgroup sounds.mouse
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-- @snd mouse
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sounds.mouse = SoundGroup({
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"mouse",
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})
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--- Owl sounds.
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--
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-- @sndgroup sounds.owl
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-- @snd owl_hoot
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sounds.owl = SoundGroup({
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"owl_hoot",
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})
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--- Peacock sounds.
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--
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-- @sndgroup sound.peacock
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-- @snd peacock
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sounds.peacock = SoundGroup({
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"peacock",
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})
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--- Pencil erase sounds.
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--
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-- @sndgroup sounds.pencil_erase
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-- @snd pencil_erase
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sounds.pencil_erase = SoundGroup({
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"pencil_erase",
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})
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--- Pencil write sounds.
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--
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-- @sndgroup sounds.pencil_write
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-- @snd pencil_write
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sounds.pencil_write = SoundGroup({
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"pencil_write",
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})
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--- Pencil sounds.
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--
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-- Includes sounds from `sounds.pencil_erase` & `sounds.pencil_write`.
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--
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-- @sndgroup sounds.pencil
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sounds.pencil = sounds.pencil_erase + sounds.pencil_write
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--- Pigeon sounds.
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--
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-- @sndgroup sounds.pigeon
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-- @snd pigeon
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sounds.pigeon = SoundGroup({
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"pigeon",
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})
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--- Quail sounds.
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--
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-- @sndgroup sounds.quail
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-- @snd quail
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sounds.quail = SoundGroup({
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"quail",
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})
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--- Rooster sounds.
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--
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-- @sndgroup sounds.rooster
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-- @snd rooster
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sounds.rooster = SoundGroup({
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"rooster",
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})
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--- Sheep sounds.
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--
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-- @sndgroup sounds.sheep
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-- @snd sheep
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sounds.sheep = SoundGroup({
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"sheep",
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})
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--- Skeleton sounds.
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--
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-- @sndgroup sounds.skeleton
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-- @snd skeleton_bones
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sounds.skeleton = SoundGroup({
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"skeleton_bones",
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})
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--- Tiger sounds.
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--
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-- @sndgroup sounds.tiger
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-- @snd tiger_roar_01
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-- @snd tiger_snarl_01
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-- @snd tiger_snarl_02
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-- @snd tiger_snarl_03
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-- @snd tiger_snarl_04
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sounds.tiger = SoundGroup({
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"tiger_roar_01",
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"tiger_snarl_01",
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"tiger_snarl_02",
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"tiger_snarl_03",
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"tiger_snarl_04",
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})
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--- Undead moan sounds.
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--
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-- @sndgroup sounds.undead_moan
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-- @snd undead_moan_01
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-- @snd undead_moan_02
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-- @snd undead_moan_03
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-- @snd undead_moan_04
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sounds.undead_moan = SoundGroup({
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"undead_moan_01",
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"undead_moan_02",
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"undead_moan_03",
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"undead_moan_04",
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})
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--- Vulture sounds.
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--
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-- @sndgroup sounds.vulture
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-- @snd vulture
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sounds.vulture = SoundGroup({
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"vulture",
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})
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--- Watch sounds.
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--
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-- @sndgroup sounds.watch
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-- @snd watch_tick
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sounds.watch = SoundGroup({
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"watch_tick",
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})
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--- Whistle sounds.
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--
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-- @sndgroup sounds.whistle
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-- @snd whistle
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sounds.whistle = SoundGroup({
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"whistle",
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})
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--- Yak sounds.
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--
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-- @sndgroup sounds.yak
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-- @snd yak
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sounds.yak = SoundGroup({
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"yak",
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})
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--- Zebra sounds.
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--
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-- @sndgroup sounds.zebra
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-- @snd zebra
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sounds.zebra = SoundGroup({
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"zebra",
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})
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