mod-sounds/TODO.txt

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TODO:
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- add more methods for playing sounds
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- normalize sound files
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- add ambiance registration for biomes
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- add option to get sound by string name in "SoundGroup:get" using string.match
- allow SoundGroup arithmetic expression using string
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- create SoundGroup instances for all cached mod sounds
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- fix "node_dug_meta" & "node_place_metal" are the same
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- add more sounds:
- hit/damage
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- tree
- airplane
- car
- motorcycle
- train
- chalk
- generator
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- horn
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- add sounds from:
- cmer