Don't shut down completely if compatible mob library not found
parent
e007af1dd0
commit
da5e16d685
1
TODO.txt
1
TODO.txt
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@ -1,5 +1,4 @@
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TODO:
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- port to mobkit
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- don't shut down completely if compatible mob library not found
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- add setting to change mob library preference order
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51
init.lua
51
init.lua
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@ -3,30 +3,6 @@ skeleton = {}
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skeleton.modname = core.get_current_modname()
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skeleton.modpath = core.get_modpath(skeleton.modname)
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-- support mob libraries in order of preference
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local mob_libs = {
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"mobs",
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"cmer",
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"creatures",
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}
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for _, ml in ipairs(mob_libs) do
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if core.get_modpath(ml) then
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skeleton.lib = ml
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break
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end
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end
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-- check for compatible library
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if not skeleton.lib then
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error("a compatible mob library was not found, please install one of the following: "
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.. table.concat(mob_libs, ", "))
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end
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if skeleton.lib == "creatures" then
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skeleton.lib = "cmer"
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end
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function skeleton.log(lvl, msg)
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if not msg then
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msg = lvl
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@ -43,6 +19,33 @@ function skeleton.log(lvl, msg)
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end
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-- support mob libraries in order of preference
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local mob_libs = {
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"mobs",
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"cmer",
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"creatures",
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}
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for _, ml in ipairs(mob_libs) do
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if core.get_modpath(ml) then
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skeleton.lib = ml
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break
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end
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end
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-- check for compatible library
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if not skeleton.lib then
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skeleton.log("error", "Could not load. A compatible mob library was not found. Please install one of the following: "
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.. table.concat(mob_libs, ", "))
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skeleton = nil
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do return end
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end
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if skeleton.lib == "creatures" then
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skeleton.lib = "cmer"
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end
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local scripts = {
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"settings",
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"entity",
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