SoundFX and adjustments

master
FreeLikeGNU 2015-08-29 10:49:13 -07:00
parent 3003d2991d
commit b919492a04
7 changed files with 1 additions and 1 deletions

View File

@ -300,7 +300,7 @@ function mobs_goblins:register_mob(name, def)
end
if self.sounds.random
and math.random(1, 100) <= 1 then
and math.random(1, 100) <= 10 then
minetest.sound_play(self.sounds.random, {
object = self.object,
max_hear_distance = self.sounds.distance

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